SnakeCatch

SnakeCatch

by AKDAG SELCUK

0 ratings
Free

Rating summary

Details

  • Released
  • Updated
  • August 20, 2026
  • August 20, 2026

Features

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About

Snake Catch: Neon Fall Steer a glowing snake through a dark neon jungle and catch what falls from the canopy. This is not classic grid Snake. You stay near the bottom of the screen, slide left and right, and snap falling treasures with your head while deadly hazards rain down from above. THE HUNT: Drag to move. The body follows the fang in a smooth coil. Apples and glow orbs raise your score and grow the snake. Coins add bonus points to your bank. Stars ignite a temporary Neon Frenzy multiplier. Bombs, poison drops, rocks, and spiked balls steal a life. You start each hunt with three lives and a ticking clock. Hit the target score before time runs out to clear the level. TWELVE LEVELS: Begin in Neon Hatch and climb toward Neon Apex. Every stage raises the fall speed, the spawn rate, and the score quota. Unlocked hunts glow on a living snake-path. Locked fangs wait. Cleared levels keep one to three stars. PREMIUM NEON JUNGLE: Dark navy and deep green. Lime, cyan, purple, and gold light. Glass panels, scale patterns, vines, and fireflies wrap every screen, from the animated launch to the coiled Play totem on the dashboard. FEATURES: • Fluid drag controls and a snake that follows the head • Food, coins, stars, and four distinct hazards • Score multiplier, lives, countdown, and rising difficulty • 12 playable levels with targets, timers, and star ratings • Pause, resume, restart, sound, and haptic feedback • Saved progress: unlocked levels, high score, coins, daily best, and settings • Splash, dashboard, level select, gameplay, and results screens Catch the glow. Dodge the fall. Coil longer. Hunt deeper.
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What's New in SnakeCatch

1.0

August 20, 2026