SOC Watch

SOC Watch

by YAN FRANCOIS - XAVIER MASSART

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Released
October 6, 2026
Updated
October 7, 2026

Features

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About

SOC Watch turns cybersecurity incident response into an idle strategy game. You're running a Security Operations Center under constant attack. Incident waves spawn continuously and travel toward your core — your job is to keep three defense layers upgraded and firing fast enough to neutralize them before they breach your absorption capacity: • EDR — your first line of detection and response • SIEM — correlates and escalates what EDR can't catch alone • Threat Intel — the deepest layer, holding the line when everything else is overwhelmed Each layer has its own Cadence (fire rate), Neutralize (success chance), and Budget/Kill (reward) upgrades — spend your budget wisely as incident waves grow larger and Major Incidents test your defenses every ten waves. If your absorption capacity runs out, it's a full breach: a post-mortem kicks in with a permanent bonus for your next run, and you start over stronger than before. Progress keeps ticking while you're away too — come back to a "welcome back" bonus, with the option to watch a single optional ad to double it. No account, no pressure, no pay-to-win — just watch the wave counter climb and see how long your SOC can hold.
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What's New in SOC Watch

1.0.1

October 7, 2026

Balance improvements: - Smoother difficulty curve — incident waves now escalate more noticeably as you progress, instead of feeling flat between Major Incidents. - Fixed an issue where over-investing in a single defense layer could make the other two feel pointless. All three layers (EDR, SIEM, Threat Intel) now stay meaningful no matter how you spend your budget. - Minor text fix on the "double offline gain" button. Thanks for playing — keep an eye on your absorption capacity!

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