
Solitaire Squad: Wild Klondike
8 characters. None play fair.
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What's New in Solitaire Squad
1.2
August 10, 2026
The deck isn't bottomless any more. Every character now gives you a limited number of run-throughs, counted down by their own token beside the stock. Granny slips you an extra. The Thief has already pocketed one. The Jester decides on the day. Spend your last pass with nowhere left to play and that's it — the game is over, and your character has opinions about that. The Dealer plays it classic: three trips through the deck, no more. New cards in the mix: • EXTRA PASS — banks another run through the deck • SORT (Robot) — tidies a column by rank, lowest left ready to play • CRYSTAL BALL (Wizard) — fans out the next three cards before you draw them • PAUSE (Robot) — freezes the flip timer until your next move • A signature card for every character: Granny's free undo, the Cat's knock, the Thief's sale, the Wizard's mutate, the Pirate's treasure map. The Jester, naturally, plays all of them. Also in this update: • Crazy is now the Jester • Every surprise card was reanimated — cards riffle, lean, cross and land instead of blinking into place • Walking away from a game no longer counts as a loss in your stats (it still breaks your streak) • Tap-to-move always finds a spot, even when there are two • Settings scrolls, so nothing hides off the bottom • Fixes to card handling, so only a properly stacked run travels together
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