
Sorced: Wizard Duels
Draw runes to cast spells
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About
Draw a rune. Cast the spell. Win the duel.
In Sorced, your finger is your wand. Trace a triangle and Fire leaps across the arena. A circle calls the Tide, a zigzag the Storm, a square the Stone. Each rune beats another, so read what's coming and answer fast. Clean, confident strokes hit hardest; a sloppy one fizzles.
BREAK THE SEVEN SEALS
35 duels across seven halls, from the Ember Cloister to the Brass Foundry and the Glass Court, against 41 rivals who each fight their own way. Break their wards, dispel their curses, swat the Hexlings that smudge your ink, and outlast bosses who turn desperate when they're losing.
GROW YOUR SPELLBOOK
• Chain runes into fusions like Plasma Lance, Tempest and Magma
• Draw sigils to shield, reflect, vanish or heal
• Fill your Surge and draw the pentagram to call down Starfall
• Ascend your runes into Inferno, Maelstrom, Thunderhead and Bastion
• Collect relics and buy upgrades that change how you fight
THE ENDLESS GAUNTLET
Beaten rivals come back wave after wave. Pick a boon between waves and see how far you get.
MADE FOR YOUR FINGER
Strokes are read at up to 120 Hz on ProMotion iPhones, with haptics on every hit. Rehearse any rune on the Grimoire's practice pad, and turn on generous reading if you want more leeway.
Free, with no ads and no account. Your progress stays on your iPhone.
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What's New in Sorced
1.0.1
October 23, 2026
Cleanup and small improvements.







