Great Game! Exciting improvements
Solid strategy game! My one complaint was micromanaging units. The developer listened and put in an auto build feature. I really enjoy the desperation mechanic because it makes you feel like you always have a chance to win, even if the AI is destroying you. The new upgrade system is very welcome, given how difficult the AI gets later on. If you like fast-paced strategy games this is definitely worth picking up!
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Response from developer
Appreciate the review! The auto mechanics were added in due to community feedback, feel free to send any thoughts you have on issues or things you’d like to see to yearofthegamerdev@gmail.com or using the in-game feedback button!
Love the update!
Used to play this game all the time but ran out of things to do after a few hours. It’s been collecting dust for a few years, but I saw it say it was updating the other day and decided to take a look. They finally added units that actually allow you to implement different strategies. Hope they continue to add, and a lot more frequently in the future.
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Response from developer
Glad you’ve been enjoying the updates! Don’t hesitate to leave in-game feedback or send an email to yearofthegamerdev@gmail.com for anything you’d like to see in the future!
More levels
We need a part 2😩👍🏻🙏
Response from developer
Heard you loud and clear! One of the largest updates in a while is being released this week! New playable factions all with new units. 0.175.12: As of this version there are also 20 new levels!
Very nice little conquest simulator
I had a lot of fun playing it, it’s pretty easy to get the hang of.
The best game ever like fr
I’ve been playing Space Pixel Swarm non-stop, and it’s quickly become one of my favorite quick strategy games. The mix of fast-paced gameplay and thoughtful strategy makes every battle fun. I love the strategic approaches I can take depending on how much I go all in with ships, pelting them with an onslaught of missiles, or just playing it safe and amassing shields on all of my planets.
The standard AI was pretty easy, but the other "types" of AI have actually been pretty smart and challenging. My one wish so far besides new content is I would love it if you could set the main game AI type in addition to selecting difficulties. Oh, and it even has a nice slingshot mechanic. They call it "desperation", but essentially, if you're getting demolished, the game starts giving you buffs giving you a chance to get out of no-win scenarios. Finally, the skirmish mode is perfect for quick battles with customizable settings. I think the devs need to focus on adding even more settings for their next update. I can't imagine it would take too long and it would further add to the variety.
Looking forward to seeing even more updates! Thanks, devs, for creating such an amazing game (and keeping the ads to a minimum). Keep up the great work!
The standard AI was pretty easy, but the other "types" of AI have actually been pretty smart and challenging. My one wish so far besides new content is I would love it if you could set the main game AI type in addition to selecting difficulties. Oh, and it even has a nice slingshot mechanic. They call it "desperation", but essentially, if you're getting demolished, the game starts giving you buffs giving you a chance to get out of no-win scenarios. Finally, the skirmish mode is perfect for quick battles with customizable settings. I think the devs need to focus on adding even more settings for their next update. I can't imagine it would take too long and it would further add to the variety.
Looking forward to seeing even more updates! Thanks, devs, for creating such an amazing game (and keeping the ads to a minimum). Keep up the great work!
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Response from developer
Thanks for the kind words! I do plan on keeping the updates more regular in the future










