More luck than skill
Remember that game on your old nokia phone where a ball drops through vertically scrolling platforms and you had to maneuver between staggered gaps in those platforms to keep the ball dropping? This is that same game but the ball is your car and the platforms are other moving cars and you maneuver between them. Great concept!
The game becomes more difficult as you play and unlock and upgrade faster cars, again, just like that ball dropping game kept getting faster.
How do you add more challenge to the game?
They could have added more difficulty by making tracks with more curves or adding drift or boost mechanics like proper racing games like need for speed or asphalt do.
Instead, they added difficulty with annoying pillars on the road that significantly slow you down if you hit 2-3 of them in a row. These pillars are everywhere and almost impossible to spot on a scrolling screen in topdown perspective. Add to that game modes like pursuit where other cars are intentionally bumping you into those pillars all the time and it becomes one big annoying grind to complete races. This is the lazy way to do a difficulty curve.
The more you play this game, it becomes less about skill and more about luck. Add more interesting curves and more interesting driving mechanics instead of these annoying pillars.
The game becomes more difficult as you play and unlock and upgrade faster cars, again, just like that ball dropping game kept getting faster.
How do you add more challenge to the game?
They could have added more difficulty by making tracks with more curves or adding drift or boost mechanics like proper racing games like need for speed or asphalt do.
Instead, they added difficulty with annoying pillars on the road that significantly slow you down if you hit 2-3 of them in a row. These pillars are everywhere and almost impossible to spot on a scrolling screen in topdown perspective. Add to that game modes like pursuit where other cars are intentionally bumping you into those pillars all the time and it becomes one big annoying grind to complete races. This is the lazy way to do a difficulty curve.
The more you play this game, it becomes less about skill and more about luck. Add more interesting curves and more interesting driving mechanics instead of these annoying pillars.
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Fun for a short time and then aggravatingly unbalanced and impossible
The first chapter of races in this game are very fun and addicting. Once you pass those the game becomes almost impossibly difficult. To the point of wanting to chuck your phone out a window.
Wish I could give it a better rating but not with how quickly it became almost unplayable
Wish I could give it a better rating but not with how quickly it became almost unplayable
Please fix the stingray glitch
Man this game is really fun but when you reach the stingray, you have to do a takedown challenge. It’s literally impossible. This is the issue with the game. Some of the levels are incredibly unbalanced, to the point that you skip them. At some point I beat all the levels until I made it to the stingray challenge. On the takedown challenge it’s so hard to shoot the missiles. Also some of the demons that you shoot don’t seem to give you any points for takedown. Grr.
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Zero stars
Deserves no stars. Why? Because it’s one of those games where you make a bunch of progress…and then all that progress gets wiped out because of bad coding and programming and you have to start all over again. This game has deleted my progress TWICE. I have screenshots that show I’ve completed 11/18 Achievements…and yet if I want to play I have to start from the beginning and replay every single race and challenge that I’ve already played TWICE. Seems like if you want people to play your game you wouldn’t want them to have to start over again and again. Seems like a pretty major flaw that your progress can’t be saved. So I’m deleting this garbage and moving on to something that actually works.
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Seems rigged to not allow mission completion on first attempt
The game is fine, but I notice the game will do everything in its power to stop you from getting 3 stars on your first attempt, but will feed 3 stars to you on a spoon the second attempt. Might as well afk the first run through of each mission.













