Controls are unbearable
Criminally Underrated
Good concept with just a few bugs.
Absolutely beautiful… but almost unplayable
I am literally stuck and unable to continue in the game but it has genuinely good ideas, art, music, and atmosphere.
This should be a great game, but it isn’t
Wonderfully Made Game
Response from developer
Thanks so much for this review! We're really happy that you enjoyed Stela!
Beautiful Enjoyable Experience
Response from developer
Thanks so much for the kind words! The team really appreciates it!
Loved it!!!
Looks Nice, Annoying Controls
Overall the game looks nice, but the controls are really infuriating and the puzzles are also quite weird. Now don’t get me wrong I’m up for a good challenge but a lot of the puzzles have kind of weird solutions, not to mention that the quick-time events are just die and repeat until you make it, like it’s almost impossible to beat the level on the first try without deaths.
Overall I give it a 3/5 because I liked the first forest gameplay. The music, scenery, story building, we’re all on point, but as the game continued it kinda lost me.
Cannot stop Game Center prompts.
Fun, Beautiful, and Immersive
The game gives me Ico vibes and I love that game, so that’s no bad thing. The very real fear of getting spotted and devoured by a Shadow is nice to feel in a game.
Two things holding it back from five stars: 1) jump controls are wonky. I ended up jumping when I didn’t mean to. A LOT. Or climbing up when I was trying to slide. 2) It would be nice to have even a little context/background from the story before we start. I understand that you can unlock all the details with secrets, but throw me even a little bone when I start. “You feel compelled to answer a call in your soul to head east.” That would at least explain why I’m running in primarily one direction other than “it’s in the script”. LOL
Great game overall and definitely worth at least one play through.
Fastest Developer response ever!
There are still some “quirks”, but due to the remarkable developer response, we are currently giving 4 stars.
We accidentally turned off the Apple TV. When we returned, the sound was off. Opening the game menu, and resuming turns it back on. We’ve also seen it happen by pressing the PS4 button which displays the Apple TV Control center. But it’s quirky.
A crash happened when we were in the woods and a shadow killed us. Reopening took us to the last save point and the next time we died at the same point, no crash happened.
There is a glide bug where we were standing still and the character glided left.
Btw, we are both software testers, but are enjoying the game. 😀
Does not save progress
Stella
Love this one! Highly Recommend this game!
Definitely scary! But lacking in gameplay instructions.
Great Game for Puzzle Lovers
When I started this game I hated it because I didn’t understand the concept or my “mission” in the game and the items are very sensitive so you have to touch them just right to interact with them. But once slept on it and gave it another go I was impressed with how this game was put together and the intuitiveness of the puzzles. The only downside to this game is no save feature if you quit the game so you will return to the farmhouse if you logout before completing the game which caused me to play 4 times before I could finish. Highly recommend.
Issue with save mode
Worst touch controls I’ve ever seen
But these touch controls ... atrociously bad. This game would be far better off with the clunky looking “d-pad” style for movement (just a left & right arrow, maybe?) and a universal button on the right; tap to jump, hold to grab. I find myself CONSTANTLY trying to repeat a gesture until it registers correctly, and by that point, I’ve been swarmed by beetles for the 27th time. Which, by the way, coupled with the staccato violin track, feels all too similar to “A Plague Tale,” one of the best indie PS4 titles of the last decade.
Not original. Not well-crafted. Actually rather pretty artwork at times, but at this resolution, it can’t even be enjoyed. What a shame.
I wish I could give 4.5 stars
Beautiful Game
I know some people did not like the game design of some paths not being obvious, but I think it was a great part of the game. It prevented the game from being a boring, linear path. It added depth and complexity. None of my deaths or struggles felt cheap. It was all fair.
All in all, I think this game was one of the best games I have ever played. I cannot wait to play it again.
Response from developer
Thanks so much for this stellar review! It was awesome to read, and our team really appreciates it! We're so glad that you enjoyed Stela.
