Game is broken and unbalanced
Very straight forward and repetitive, certain cards are unbalanced and make the game unpleasant.
pretty damn good
dude I don’t know it told me to rate but it is a very good game just confusing for new players
Stickwar NEEDS to this……..
This game is so good but all a asked for
is a mobile port for Stickwar I.
is a mobile port for Stickwar I.
Good game
This is a really good game I just wish that they would add more content now and then but still great overall campaign is peak but wish they added more to it it feels like it’s missing something multiplayer is so good especially with friends in 2v2s and gotta hand it to the creators that you made a awesome game
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PvP needs attention
I’m re writing this after playing the game for about a year now.
I’ve been playing competitively (insane, I know) and have managed to get to the diamond tier.
I intend to and have the ability to rank higher, HOWEVER achieving this goal is nothing short of a comparison to sisyphus pushing a boulder uphill.
In short, Why is the ranking system so jank?
In long, why is it that going on a 6 match win streak only gives you AT. MOST. 40 trophies but loosing a single match takes away anywhere from a minimum of 20-30????
It seems genuinely so one sided to progress in the ranking system.
Why is it that some wins only give 4 trophies while loosing the same match takes away 20? It makes no sense to me.
I know the devs of this game most likely do not care about balance and most of this is just for fun. However, I think in order for this game to fully see the potential it deserves there are some things the devs should take into consideration:
Firstly: the balance of generals.
Right now the state of the game in multiplayer is pretty abysmal. After over 100h if not more I can successfully predict weather or not I’m going to loose a match based off of one thing.
If my teammate is bringing Eyeless Giant Lord.
Genuinely that general is ACTUALLY the biggest issue of the game.
I really want to make a point to say that I’m not just some looser whom had an issue with a single general because I lost to it to much (although obviously that has happened)
But more as a player who wants to see different strategies be embraced to keep the gameplay fresh!
I want to see different general combinations happen like Kai rider and Eyeless!
Imagine how cool it would be to see the old empire get bonuses to each other you know?
Instead it’s just a predictable pattern of seeing the same general be used simply because it’s too powerful. Eyeless giant is without a doubt the most powerful unit in the game. It has mobility, damage, passive utility, it single handedly makes the choice of the winner of MOST matches I’ve been apart of.
TLDR.
*Trophy system needs a rework or clarifications on how progress rank is decided.
*Eyeless giant needs to be nerfed desperately bad, I think having a general that is that powerful is overall bad for the game.
*If the game continues to make powerful generals (to make money I get it)
I personally would really like to see other generals get more passive powers or combinations bonuses similar to eyeless giant and the Kai rider simply to balance it out.
I enjoy this game and would love to see the devs share the same passion
- user: im0so0sick0of0eyelessgiant
I’ve been playing competitively (insane, I know) and have managed to get to the diamond tier.
I intend to and have the ability to rank higher, HOWEVER achieving this goal is nothing short of a comparison to sisyphus pushing a boulder uphill.
In short, Why is the ranking system so jank?
In long, why is it that going on a 6 match win streak only gives you AT. MOST. 40 trophies but loosing a single match takes away anywhere from a minimum of 20-30????
It seems genuinely so one sided to progress in the ranking system.
Why is it that some wins only give 4 trophies while loosing the same match takes away 20? It makes no sense to me.
I know the devs of this game most likely do not care about balance and most of this is just for fun. However, I think in order for this game to fully see the potential it deserves there are some things the devs should take into consideration:
Firstly: the balance of generals.
Right now the state of the game in multiplayer is pretty abysmal. After over 100h if not more I can successfully predict weather or not I’m going to loose a match based off of one thing.
If my teammate is bringing Eyeless Giant Lord.
Genuinely that general is ACTUALLY the biggest issue of the game.
I really want to make a point to say that I’m not just some looser whom had an issue with a single general because I lost to it to much (although obviously that has happened)
But more as a player who wants to see different strategies be embraced to keep the gameplay fresh!
I want to see different general combinations happen like Kai rider and Eyeless!
Imagine how cool it would be to see the old empire get bonuses to each other you know?
Instead it’s just a predictable pattern of seeing the same general be used simply because it’s too powerful. Eyeless giant is without a doubt the most powerful unit in the game. It has mobility, damage, passive utility, it single handedly makes the choice of the winner of MOST matches I’ve been apart of.
TLDR.
*Trophy system needs a rework or clarifications on how progress rank is decided.
*Eyeless giant needs to be nerfed desperately bad, I think having a general that is that powerful is overall bad for the game.
*If the game continues to make powerful generals (to make money I get it)
I personally would really like to see other generals get more passive powers or combinations bonuses similar to eyeless giant and the Kai rider simply to balance it out.
I enjoy this game and would love to see the devs share the same passion
- user: im0so0sick0of0eyelessgiant
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