
Stickfront: Tower Defense
Stick figures against the ink
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About
Stickfront: Tower Defense is a tower defense drawn in ink on ruled notebook paper. Spilled ink and General Crimson's runaways march down the lines of the page toward your castle in the margin. Build beside the road, drop troops, send your hero and hold every wave.
BUILD AND BRANCH
• 12 defenses: archer towers, barracks, cannons, barricades, machine gun nests, mortars, anti-air guns, flame towers, field hospitals, land mines, shore guns and plasma towers.
• Three steps each, then a choice of two branches at the fourth: 24 branches that change how a defense plays, from a marksman's nest to napalm and a chain beam.
• Hilltop slots shoot farther. Selling gives back 70%.
YOUR HAND
• 10 troop cards to drop on the road round your castle: brawlers, swordsmen, spearmen, riflemen, rocketeers, medics, engineers, flamers, shieldbearers and snipers.
• 7 heroes you walk across the map, each with an ability: Sergeant Graphite draws a wall across the road, General Crimson charges, Pilot Frost calls paratroopers.
• 6 spells, two for each map: air strike, missile, lightning, frost, mend and artillery barrage.
KNOW YOUR ENEMY
• 20 kinds of enemy in two families: ink blots that crawl, run, fly, spit, burst, split and call for more, and Crimson's runaways with shields, saboteurs, armored cars, helicopters, tanks, landing craft and mechs.
• Every wave shows what is coming before it comes, and every enemy has an answer.
• 3 bosses: the Giant blot, the Ghost ship and Ember's Furnace.
CAMPAIGN AND MORE
• 3 chapters and 18 hand-made maps, from village roads and windmill fields to a harbor, a delta, a volcano pass and a foundry.
• One to three stars by the castle's health left. Spend them in the HQ on lasting upgrades, and take them back before any map.
• Heroic for every map won with three stars, and 4 difficulties up to Nightmare, where fallen soldiers rise as blots.
• Endless on 4 maps of its own, with cards every 5th wave. The Blot flood: only blots, night after night. The Maze on 3 open fields, where you build the enemy's road yourself with walls and towers. The Daily siege: one map and two twists, the same for everyone. Each has its leaderboards.
• The Blot notebook: a page for every enemy you meet, with Sergeant Graphite's notes.
MADE FOR iPHONE AND iPAD
• Landscape on iPhone, any way round on iPad. Tap a slot to build, tap the road to drop troops, tap the ground to send your hero. Pinch to zoom, drag to pan, play at 2x.
• Light and dark themes, English and Turkish. Plays offline; only the leaderboards need a connection.
• Another page of the Stickfront notebook: the same stick figures and characters as Stickfront: Land, Sea and Air.
No ads. No in-app purchases. No account.
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What's New in Stickfront
1.0
October 31, 2026









