Fun game but crashed twice when almost finished
Garbage. Total waste of time & money
A new title
I bought this game yesterday( December 8, 2018) after being a year of its release. Since i waited so long, it has increased in updates so i can review the game initially.
Firstly, It seems the game is more animated this time around than the previous 2 games,
( Demons rise 1 and 2) and the graphics have been the most noticeable.
Secondly, This game feels like a direct inspiration of Xcom in regards to the combat and competitiveness of the A.I down to the storyline and setting.
Finally, While this game focuses on tightly controlled combat, the characters are also tightly controlled to only 12 playable characters.
All in all, This game picks its paunches wises as it still gives you the sense of player freedom via the characters, but also it feels like it is a game all on its own with its firefights.. even though it feels like Xcom!
I will give another review once i complete the game
Perfect game in my book.
Font Blurry
Awesome proper game
This is what iPads are (partly) made for. Proper good strategy games that lend themselves perfectly to a tablet! No IAP freemium rubbish, just good old gaming! BUY IT!
Uses unrealistic hit %s.
Casual and fun
Had potential
Want to love it but constantly loses saves
Great tactical game
Annoying
Trop brouillon
Promising, but not quite ready yet
AI needs a polish. In Demon's Rise there was a lot of open space play and running around. This is the polar opposite with close quarters and a lot of hiding behind pillars/obstacles. Trouble is, AI is too weak so a fool proof winning tactic is to simply bunker up and stand still and wait for the enemy to wander up to you a few at a time whilst you're in standing still in strategic spots.
Also, a few obvious minor but distracting bugs in both Demon's Rise and Strike Team are:
1) Click on enemy, do any action with your unit, click on enemy portrait and you end up seeing stats for YOUR unit instead of enemy.
2) in shop, pick up item, swap for another item and first item stats still show until you swap item again.
A few tell-tale signs that game is not quite finished:
- only one generic enemy icons in hub representing any enemy unit.
- walk up close to any enemy unit (with Spectre at least) and enemy just wastes his turn running away from your unit.
I'm hopeful that A LOT of work will go into a better AI. The rest of the niggles are forgivable, but for an enjoyable and challenging gameplay, it can't just be about winning by not moving.
Never the less - it's an ambitious iOS strategy game and much more sophisticated than 99% of the rest of the stuff out there. Go for Demon's Rise 1 and 2 for now and wait for an update that quotes an improved AI would be my advice.
Keep up the good work devs!
Response from developer
Thanks for your feedback. Yeah, I'm looking at ways to make the AI more aggressive. It currently favours finding a cover position for itself too much over attacking the enemy. I'm also looking into making it smarter about which abilities it uses so as to have it use the most optimal more often. Have you tried increasing difficulty? The added stat bonuses that enemy get at higher difficulties allows the AI to survive longer and thus get more shots back. The AI also uses abilities more aggressively at higher difficulties. Regarding the other points you mention, I'll look into them. They should be minor fixes.
Demons rise in space
Не восторг
Не советую
- очень неинформативные и неудобные интерфейсы в бою, на базе
- очень похоже на порт изначально не очень проработанной игры
Посмотрел час и удалил.
The game gods are real
Response from developer
Thanks so much for the encouragement and support. We have 3 new games in the works that will all launch over the next year.
Clunky and unpolished!
Equipping your team makes no sense and I kept playing the same map over and over again just with different enemies in different places.
I wouldn't of minded this if the price was lower but this cannot justify the £7.99 I paid for it! As a summary this didn't feel finished and needs work! Sorry!
