
About
Goal:
Keep clearing discs for as long as possible before the grid fills up.
Basic rules:
Each disc has a number (1–6) or is blank. If a disc’s number equals the number of connected discs in its row or column, it disappears. A blank disc hit twice turns into a numbered disc.
Levels:
After a number of drops a new row of blank discs drop from the top and you level up.
Burners:
At times you will be awarded a burner disc. When activated it will eliminate all the discs in the grid with the same number.
Special Disc:
At higher levels blank discs will appear with a blue dot. These need to be hit three times before turning into a numbered disc.
Game Over:
The game ends when the grid is full and no more discs can be placed.
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What's New in Super Six
1.2
August 3, 2026
Minor Improvements




