Brilliant Game Held Back by Ignored Bugs and Missing Features
I admire developers for creating such a creative and flexible tank‑building game.
However, firstly, Bot matches feel unbalanced and very repetitive.
Secondly, the roof glitch, tanks stick to the top of the screen when forced and is being abused by most players. It’s ruining fair gameplay.
Thirdly, the tank hangar would benefit greatly from a feature allowing items to be moved down to lower layers, not just to the top.
These fixes and updates are essential if the game is going to keep players engaged long‑term.
However, firstly, Bot matches feel unbalanced and very repetitive.
Secondly, the roof glitch, tanks stick to the top of the screen when forced and is being abused by most players. It’s ruining fair gameplay.
Thirdly, the tank hangar would benefit greatly from a feature allowing items to be moved down to lower layers, not just to the top.
These fixes and updates are essential if the game is going to keep players engaged long‑term.
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Parts should’ve been treat as the same
I wonder the point of adding rarities to each part, why can’t just remove them since I had an issue here; An Lvl.2 Shield costs OVER 8000. Which looked absurd. It’d be better if you make the upgrade price the same
AMAZING GAME BUT...
Look. The game itself in it's current state is decent, even if it doesn't have much replay-ability, it's fun most of the times and serves as a quick way to solve boredom. HOWEVER, this game needs a lot of things added and changed for it to improve the overall experience.
First thing:
- The game feels... dead, lifeless... even boring at times. Most of this is due to how the 'battles' you participate in for 50 coins is full of AI's driving real people's tanks, not real people. This is why the game feels lifeless. Another thing that makes it feel lifeless is a chat feature (world chat or game chat), as you can communicate with others and share designs. I feel that the lack of care by developers also contributes to the lifelessness of the game. I understand them though, if I had to put money into the game and not get any in return, I wouldn't either, so I don't blame them, it's just one more thing holding the game's potential back.
Second thing:
- Another thing that's holding the game back is limits. Part limits, level limits, size limits, energy limits, everything. I know you can't just 'throw' it all away, but the least the developer can do is add a free mode where you can have access to any part, unlimited points for the said parts, and unlimited building space. Another limit is the designs saver. You can save up to 20 designs... and that's it. You want to save while you have 20? Nope! Delete something, even if you don't want to. The design community also feels dead but that's something smaller.
Third thing:
- We need game modes. Campaign is alright and all, but it gets boring and repetitive after the third clear. The campaign designs are pretty cool and I just wish that there was more. Hell, I could even do a bunch of campaign designs, but that's beside the point. Fix campaign either by adding an actual storyline and making all 3 into one via a timeline, or just remove it completely and add something else in its place. The game should be focused around a story (hinted from the campaign descriptions), not an online mode with AI's.
Extra thing:
- We need more parts. More frame parts, armor parts, wheel parts, weapon parts, EVERYTHING! This game also needs a point rebalance as things cost way too much or you just don't get enough points. Another thing is that there a level cap at 32 I believe, and not even then can you have a sufficient amount of points for any of your slots to 'freely' build anything you want, as stated in the LITERAL GAME DESCRIPTION. We need more freedom, add a sandbox creative mode with unlimited points and save slots, as well as blueprint size customization. It doesn't help that this game has a SERIOUSLY SLOW progression system, often taking months to progress just one level in the end game part. Anyways, this game is a 5/10 on paper, but since theres no other game like this on mobile, I see it as a 7.5/10. Also, not really anything crucial, but let us switch through different looks of parts. When most parts hit a certain level, they switch designs. A feature that allows me to switch through any design I own would be cool.
So yeah, this game needs a lot of stuff added and I feel like it could reach its potential if the developers actually had care for this, after picking it up from the original app that closed, but whatever. Thanks for reading this I guess.
7.5/10
First thing:
- The game feels... dead, lifeless... even boring at times. Most of this is due to how the 'battles' you participate in for 50 coins is full of AI's driving real people's tanks, not real people. This is why the game feels lifeless. Another thing that makes it feel lifeless is a chat feature (world chat or game chat), as you can communicate with others and share designs. I feel that the lack of care by developers also contributes to the lifelessness of the game. I understand them though, if I had to put money into the game and not get any in return, I wouldn't either, so I don't blame them, it's just one more thing holding the game's potential back.
Second thing:
- Another thing that's holding the game back is limits. Part limits, level limits, size limits, energy limits, everything. I know you can't just 'throw' it all away, but the least the developer can do is add a free mode where you can have access to any part, unlimited points for the said parts, and unlimited building space. Another limit is the designs saver. You can save up to 20 designs... and that's it. You want to save while you have 20? Nope! Delete something, even if you don't want to. The design community also feels dead but that's something smaller.
Third thing:
- We need game modes. Campaign is alright and all, but it gets boring and repetitive after the third clear. The campaign designs are pretty cool and I just wish that there was more. Hell, I could even do a bunch of campaign designs, but that's beside the point. Fix campaign either by adding an actual storyline and making all 3 into one via a timeline, or just remove it completely and add something else in its place. The game should be focused around a story (hinted from the campaign descriptions), not an online mode with AI's.
Extra thing:
- We need more parts. More frame parts, armor parts, wheel parts, weapon parts, EVERYTHING! This game also needs a point rebalance as things cost way too much or you just don't get enough points. Another thing is that there a level cap at 32 I believe, and not even then can you have a sufficient amount of points for any of your slots to 'freely' build anything you want, as stated in the LITERAL GAME DESCRIPTION. We need more freedom, add a sandbox creative mode with unlimited points and save slots, as well as blueprint size customization. It doesn't help that this game has a SERIOUSLY SLOW progression system, often taking months to progress just one level in the end game part. Anyways, this game is a 5/10 on paper, but since theres no other game like this on mobile, I see it as a 7.5/10. Also, not really anything crucial, but let us switch through different looks of parts. When most parts hit a certain level, they switch designs. A feature that allows me to switch through any design I own would be cool.
So yeah, this game needs a lot of stuff added and I feel like it could reach its potential if the developers actually had care for this, after picking it up from the original app that closed, but whatever. Thanks for reading this I guess.
7.5/10
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Idk
This game just does not want me to play at all. It’s like the creators don’t even want players to play their own game.
Cool
Cool but repetitive ads that are slightly inappropriate









