classic
Love the game
Add the anchor on apple, and HAPPY DEVELOPING SUPREME DUELIST DEVELOPERS
online game
Idea for a new weapon (I’ll add many of these if that’s ok)
Normal Attack (Melee/Mid-Range): A fast-snapping lash that hits further out than a sword or dagger, dealing moderate knockback and tripping or pulling the stickman closer.
Red Ability (Offense / Strike): Cracks a fiery or electrified energy whip forward in a long straight line, yanking the enemy toward you or dealing high damage on impact.
Green Ability (Mobility / Grapple): Anchors the tip of the whip to a ceiling or platform, allowing you to swing across gaps or pull yourself out of water and lava, similar to a tactical grapple but reusable for tricks.
Purple Ability (Control / Area of Effect): Spins the whip in a 360-degree whirlwind around your stickman, reflecting or clearing away incoming projectiles, cards, or smaller bombs.
Recovery Use: Can latch onto floating debris or an opponent to yank yourself back onto the main platform when falling
