It's unfortunate that this series has diverted away from its original, trend-setting, and steampunk orientation as was prevalent in its predecessors. The plot is introduced as a narrative account of the bizarre and extraordinary circumstances regarding the disappearances of a group of friends. You participate in a sinister, calamitous, and "win-or-die" game-board experiment; as you continue your pilgrimage, you are driven to face your anxieties and overcome any obstacles that prevent you from succeeding. The graphics are deficient and mediocre in presentation and quality; they appeared faded and muddy. The colorations are saturated with darker shades that overshadow any traces of brighter ones. You can customize your settings; standard options offered. The inventory is labeled and interactive; items require assembly. The map enabled fluid teleportation; however, it would erroneously indicate available tasks at locations where there were no actions to perform. Some of the HOS are impressive and notable; they incorporate parts of the story as you effectuate actions, such as taking incoming telephone calls and e-mails. Some puzzles are imaginative and clever; I love the one where you dress the skeletons with armor. You collect items; they are highly visible. This game was not void of technical glitches. The calibration needs tweaking; touch sensitivity is flawed, which impedes harmonious continuity. In addition, it was tedious to move the parts of some puzzles to their proper places. Due to the issues above, I would have rated this game 3.5 stars; however, the story held my attention as did the satisfying assortment of HOS and puzzles. I also bought this on sale for $2.99! Therefore, I am rounding off my rating to 4 stars.
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