Fun game for idle time
Yet another game that calls ‘laziness’ ‘retro difficulty’ 🙄
This game’s combat ‘system’ virtually doesn’t exist, in fact I’ll describe every aspect of it in a single sentence: “spam tap attack button before you die”, that’s it. No variety whatsoever in both yourself or enemies, not even bosses get special treatment, once you’ve fought one enemy you have the full game experience.
And no checks to make sure enemies can’t spawn on top of you whatsoever meaning you just die the moment it turns night as a bunch of enemies spawn on top of you instantly killing you?! Terrific
“Isn’t that just like the first Zelda game?” No it’s not, like, at all.
Zelda 1 had multiple ways of going about combat: a boomerang that can stun enemies but also grab items from far away, candles that can burn trees but also create a wall of fire to damage enemies, a magic wand for melee and ranged damage on the fly, bombs that are used for revealing secrets but also for an aoe attack and a bow n arrow that pierces targets at range.
And the enemies were also unique, some shielded, some ranged, some strong against melee but weak to ranged ect and also only spawned on the edges of the screen so you have time to identify and react.
This game in comparison is lacking in every way, why is an old nes game plagued by hardware limitations better despite this game being way ahead in the future..?
Just pure laziness, I wish game developers would stop labeling their games as ‘retro’ as 99% of the time it’s just them displaying their incompetence (like this game).
3/5 stars, theirs a lot more I can say about this game outside of the combat like the exploration and discovery aspects that IS enjoyable but, the issues above plague it throughout the entire experience.
I’m being paid in diamonds for this review
No tutorial
Great game!
Mundo aberto
Bitte eine online multiplayer modus für freunde
Good could be better
哈哈哈
Thank you
Old Dude Loves it!
Please: take away the inventory switching between axe/shovel/etc. It’s the only reason I don’t like the open world version
2. Please make SRPG 6. Big fan of the simple stories and definitive path… thanks y’all!!
