Free
Rating summary
About
TapipaT
Rows arrive looking like an iOS settings screen: a switch, a stepper, a segmented control, a keyboard key. Only the top row is live, and it has a fuse. Clear it and the next one slides up. Miss it and it explodes. Three strikes end the run.
FOUR DIFFICULTIES
- Leisurely: Time to read the row
- Standard: The game as it was written
- Unreasonable: Takes a life if you blink
- Mathmania: No switches, only arithmetic
A STREAK IS WORTH MORE THAN A ROW
Points scale with how much of the fuse you left unspent, and every fifth row in a row raises the multiplier. On the timed levels an arithmetic row now and then hands a life back; in Mathmania a coral card winds the fuse back instead.
A PENGUIN
It cheers your streaks, shows you the ropes in your first game, and has the last word when a run ends.
GAME CENTER, IF YOU WANT IT
A leaderboard for each level, shown in the app, with your friends' bests on the title screen. Not signed in, or Submit Scores off? Your bests stay on the phone.
NO ACCOUNT, NO ADS, NO TRACKING
TapipaT collects nothing and makes no network requests of its own. The only thing that can ever leave your phone is a score you chose to post to Game Center, and that goes only to Apple.
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What's New in TapipaT
1.1
September 17, 2026
A new look: lilac paper, violet fuses, coral lives Also new: - A penguin. It cheers your streaks, shows you the ropes in your first game, and has the last word on the game over screen - Leaderboards are shown in the app, with friends' bests on the title screen - Mathmania deals a coral card now and then that winds the fuse back - Appearance: Auto, Light or Dark - The title screen counts every row you have ever cleared
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