Tesseriss: Falling Blocks

Tesseriss: Falling Blocks

Calm Offline Block Puzzle Game

0 ratings
Free

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Details

Released
June 4, 2026
Updated
November 9, 2026

Features

Tesseriss: Falling Blocks screenshot #1 for iPhone
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Tesseriss: Falling Blocks screenshot #9 for iPhone
Tesseriss: Falling Blocks screenshot #10 for iPhone
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About

Tesseriss is a calm falling-blocks puzzle: a minimalist block game for focused, offline play. No ads, no accounts, no Wi-Fi needed. The name says what you do: tesseris (Greek, "four") + Riss (German, "tear"). Tear the rows, four at a time. Three modes, one tap apart: – Crack (fast): a smaller board and a quicker fall, for short, sharp sessions. – Tear (classic): the standard board at the standard pace. – Shatter (hard): the same board, but five-square pieces sneak into the mix. Classic-arcade feel: a 7-bag piece randomizer, fixed rotation tables, wall kicks, a ghost piece showing where the block will land, and a four-line clear worth 4000 points, with a satisfying flash and chime. Made to be looked at: a soft, comforting palette with Day and Night appearances, plus an optional Hokusai "Great Wave" theme that colors the whole app. A quiet soundtrack of Satie and Debussy, mostly solo piano. Music and sound effects each have their own switch and volume. For everyone: a short guide on first launch, Colorblind mode with outlined pieces, full VoiceOver support and larger text sizes. Yours, privately: high scores and stats are stored only on your device. No ads, no accounts, no tracking, and it works completely offline. English and Turkish, switchable in Settings.
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What's New in Tesseriss

1.2.0

November 9, 2026

Fixed: when the stack reaches the top, the game now ends and a new best score is saved. In 1.1 new pieces disappeared above the board instead, so a game never ended. A short guide on first launch shows the controls, how rows clear and the three modes. You can open it again from Settings → How to play. Settings now shows your stats: games played, rows cleared, four-row clears and best score per mode. Colorblind mode, in Settings, switches to piece colors that stay apart with red-green color blindness, draws an outline around every piece and makes the landing preview easier to see. Sound effects have their own switch and volume in Settings, separate from the music. Your best score is saved even if you quit to the menu mid-game, and NEW BEST appears only when you beat your previous best. VoiceOver reads every button and announces cleared rows, level changes and the end of a game. Menus and Settings adapt to larger text sizes.

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