The Completionist User Reviews

Customer Experience

Positive experience72.7% of reviews
Neutral18.2% of reviews
Negative experience9.1% of reviews

~ Based on 11 written reviews from the US App Store.

Is The Completionist Safe?

Not enough ratings yet to assess The Completionist.

Is The Completionist Legit?

The Completionist: 1980 – 1989 appears legitimate, with a few gaps. AppsHunter Legitimacy Score for The Completionist is 65/100.

Based on 65 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Hidden achievements

Game is a 10/10 but the use of hidden achievements is stupid. You’re just blindly supposed to figure it out with no direction. Hidden achievements only exist to avoid spoilers, which this game doesn’t have any so there absolutely no reason they need to be hidden and it’s purely there to just be annoying and ruins the experience. Could have been a 5 star game but the hidden achievements really ruined it for me.
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Simple and fun

So I've been trying a lot of idle clicker games recently, and most of them look and feel the same. This one is something different. The mechanics are unique, fun and addictive. I love how you could choose your own pacing, go slow and enjoy every little detail, or go fast if you more enjoy seeing your numbers going up. Picking your strategy changes how your run goes, which is great. The UI looks very nice on the iPhone, but I think it could be improved to make use of the big screen on the iPad, for instance, the whole board could easily fit the screen horizontally.

There are sometimes issues with saving my progress locally. Also please add cloud saves.
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Response from developer

Thanks for the honest review! Will look into better iPad support. Cloud saves SHOULD work but will check again! We pushed a bug fix and a change to assignments yesterday we hope helps with overall game feel. Thanks again!

progressão

opção de salvar progresso no icloud ou exportar para não perder os dados.

Response from developer

Will look into better iCloud support. Sorry!

Need Optimization

Premise is fun but the frame rate is really bad. I paid extra for the 3x and it’s so boggy.

Response from developer

Oh no! What device and iOS are you using? Sorry!

A découvrir est addictif

Très bon jeu mériterait une traduction en français pour toucher un plus grand public. Le créateur a été très rapide pour améliorer le jeux et intégrer plusieurs langue vraiment au top.

Response from developer

Thank you! Will look into seeing what that would take!

A découvrir

Très bon jeu mériterait une traduction en français pour toucher un plus grand public. Le créateur a été très rapide pour essayer ce que j’ai proposé mais le jeux n’est toujours pas traduit.

Response from developer

Thank you! Will look into seeing what that would take!

playin with my balls rn

master chief, you mind telling me why youre a smurf?

sir, we live, we love, we liiiiiiiiie

[the spectre (slowed remix) - alan walker plays]

A découvrir

Très bon jeu mériterait une traduction en français pour toucher un plus grand public.

Best game on the App Store

The Completionist: 1980–1989 is one of those games I downloaded on a whim and then couldn’t put down. It starts small, but before you know it you’re completely hooked on growing your little 80s magazine empire. The mix of retro vibes, clever writing, and satisfying progression feels really polished and thoughtfully designed.
What I enjoy most is how every decision matters without ever feeling stressful.

Hiring staff, choosing which stories to chase, and watching ideas move across the board into finished articles is strangely relaxing and addictive. The game respects your time too it never bombards you with interruptions or cheap gimmicks, it just lets the core gameplay loop shine.

The 80s vibe is spot on too. The references to films, music and games are fun without being overdone, and the whole presentation has a really nice, coherent style. Huge credit to the devs: you can tell a lot of care went into the design, pacing and little details. It feels like a proper passion project, and it really shows in how polished and enjoyable the whole experience is.
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Accidentally bought it

Happy accident just like me

Response from developer

Thanks!

Managing editor?

It’s fun to watch the numbers go up, but I feel like there’s some wasted opportunity to implement more strategy. They tell you it’s important to assign the right worker to the right job to get the highest score, but as soon as you hire a Managing Editor, that goes out the window because they seem to just assign whoever they want to whatever job they want. Often some employees will sit neglected and not leveling up, even though there’s more than enough Managing Editors to cover the number of employees. It would be nice to have some more control over the Managing Editors and which employees they control.
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Response from developer

Hiring the Managing Editor is currently a trade off in quality. They don't necessarily hire the best employee for the job, but rather the first one that's available. Employees that have levelled up often take priority. A worker is only eligible for a column they have the skill for. An edit-only employee gets nothing whenever the Editing column is empty, even if Briefs is overflowing. Their one lane is dry, so they "never" get picked during those stretches. Would it be a better experience if we adjusted these variables? Thanks for trying the game!