The Cubieverse

The Cubieverse

Explore the world!

67 ratings
37 reviews

Archived App (Last seen on 30 May 2025)

This is an archived listing of the app previously available on the App Store.

Although the app is no longer distributed by Apple, you can still view its description, screenshots, version history, ratings, and metadata for reference.

Details

  • Released
  • Updated
  • October 6, 2023
  • April 23, 2025
The Cubieverse screenshot #1 for iPhone
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The Cubieverse screenshot #7 for iPhone
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About

Embark on a real-world geo-location adventure to earn keys, unlock vaults, and collect resources. Craft and trade unique collectibles while challenging your mind with trivia and engaging in physical activity. Collaborate with others and climb leaderboards in this immersive experience.

Geo-location exploration
Earn keys and unlock vaults
Collect and trade resources
Craft unique Cubies
Real-world trivia challenges
Leaderboard competition
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What's New in The Cubieverse

2.0.41

April 23, 2025

Hey Hunters! Ready for a fresh layer of paint in Cubieverse? We're constantly pushing the envelope to improve your gameplay experience with new features, events, and critical bug fixes. For the latest intel, join our Discord channel—you won't want to miss what's coming up!

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In-App Purchases

$4.99

Crystal Keys Bundle 1

500 Crystal Keys!

User reviews

I do love it, but…

Been playing for 4 years now, back when it was coin hunt world. Really miss the crypto earning but it’s still a fun game. My only thing that’s really frustrating me is that there are no post offices that are tagged around me. It would’ve been 5 stars and I’d play it a lot more if I was able to have a vending machine near me. I seem to be the only one left in the Toledo area playing still too so it makes it very difficult to finish events because I only have my structures to collect from. Can you please get more, or ALL, post offices to be tagged so we can make more progress. Possibly even do the adventure pass for once.
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Not for you

The game as it is, is not for you. Come for building? It’s in an alpha stage, where sometimes the distances make sense (200m access, or a reasonable amount for safety) while others it’s not (50m, with GPS drift that can mean nowhere). It relies heavily on game tags that don’t move, are a small fraction of those that players need, and aren’t available in most areas.

Ok, maybe you came for the fitness aspects. If you are on a pixel (not the 7 line), and run, you can complete the walking goals in about 90 minutes. Less driving for some reason. But iOS? 150 minutes is the low end, walking, and far higher driving. Content is deeply uneven, and extremely limited in what can be built by any given player. So it’s not going to be exciting this way either.

Events are designed so you need about 5-10 bots playing via emulation in your area, or you can’t participate. No joke, the game really only wants you to succeed if you put in a part time or more worth of time and effort, as well as have a large group playing at the same time along your walking routes.

In short, no matter what draws you in, the game as it stands is not designed for you. Hopefully it will end the “group” events and focus on game growth one day: that is, focus on the rural solo player since right now that’s what playing in a top global city feels like.
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Great game

Really fun game, got me of the sofa. Open world gameplay like Pokémon game, great for kids and adults and all the family can play.

You should pass

3 1/2 years of following the company, and I no longer feel anyone new should play this game. If you drive while playing, for hours a day, it’s fine. But the basic game is no longer a notable draw for getting players out to walk, without many caveats.

I *Still* Want to Believe

There is some of the game that's solid, makes me want to get up and go for a walk. It works well enough for minimal entertainment while out for a walk with the stroller or jogging.
But all of that exercise has sets of costs I would avoid otherwise in life, which means to me, since I incur costs just to play routinely, it's functionally a subscription game. So, it takes investment more so than a regular game to dig into it, and only works if your base route is good enough for you.
Anyway, it’s rough and design pivots seem to be more common without compensation or meaningful refunds when it happens. Content is sparse too.
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FAQ

What is Cubieverse?

Cubieverse is a geo-location adventure game that encourages players to explore the real world. By walking around, you can earn in-game keys, unlock virtual vaults, answer trivia questions, and collect resources to craft and trade unique digital collectibles called Cubies.

What are the key features of Cubieverse?

Key features include real-world exploration using geo-location, earning keys and unlocking vaults, collecting and trading resources, crafting Cubies, and engaging in trivia challenges. The game also incorporates physical activity and allows players to compete on leaderboards.

Is Cubieverse free to play?

Yes, the app is free to download and play. However, it does offer in-app purchases, allowing players to acquire items or enhancements that can aid their progress or customization within the game.

What kind of activities can I do in Cubieverse?

You can embark on exciting geo-location adventures, walk around to discover vaults with hidden treasures, answer trivia questions to challenge your mind, and collect resources. These resources can then be used to craft and trade unique Cubies with other players.

Who is the target audience for Cubieverse?

Cubieverse is designed for players who enjoy a blend of physical activity, intellectual challenges, and real-world exploration. It appeals to those interested in location-based gaming, collecting virtual items, and engaging with a community of fellow players.