The End of the World by Sean Wenham

The End of the World by Sean Wenham

by Sean Wenham

152 ratings
109 reviews

Archived App (Last seen on 8 Apr 2025)

This is an archived listing of the app previously available on the App Store.

Although the app is no longer distributed by Apple, you can still view its description, screenshots, version history, ratings, and metadata for reference.

Details

  • Released
  • Updated
  • December 10, 2015
  • December 10, 2015

Features

The End of the World by Sean Wenham screenshot #1 for iPhone
The End of the World by Sean Wenham screenshot #2 for iPhone
The End of the World by Sean Wenham screenshot #3 for iPhone
The End of the World by Sean Wenham screenshot #4 for iPhone
The End of the World by Sean Wenham screenshot #5 for iPhone
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About

Explore a post-apocalyptic Newcastle as a lonely man grieving a lost love. Unravel the circumstances of the world's end and find a path forward in this narrative-driven side-scrolling game.

Side-scrolling exploration
Narrative-driven gameplay
Breakup theme
Unraveling circumstances
Moving on
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What users say

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What's New in The End of the World by Sean Wenham

1.0

December 10, 2015

This app has been updated by Apple to display the Apple Watch app icon.

User reviews

Waste of my time and money

It wasnt a lot of money to buy but was absolutely pointless , like lasted 5 minutes and all I did was move left and right and clicked on a few things

Beautiful

This short game is a beautiful piece of art. The story is told through visual artwork and is a really nice play!

This game helps wrap my head around what I’ve become

Not to make this review or whatever too long, but some years ago, Myself and The only person i have ever loved and continue to revolve my life around, had parted ways due to our mental states and emotional weaknesses. After that had occurred, I had done things to myself and attempted certain actions to myself that continue to make me spiral down downward. Around this time is when I started to realize i had ocd on top of the other mental illnesses I have, and found that my trait in ocd revolves around surroundings, lighting, and perceptions through my placements (if something to my definition, aesthetically appealing), and A couple of years ago I downloaded this game on my Android that was falling apart and never got to whole heartedly experience the game properly but instantly fell in love with everything about it. The way the lighting goes to a cold blue after you’re finished reminiscing the warmer colors and lighting with what felt like perfect sentimental memories attached to those details, it just all gave me a very very raw empathetic feeling that I wasn’t able to feel in a very very long time. It’s interesting how it happens to people. For some it happens at the sight of a sunset or the consolation from a friend, but my first sense of this feeling since my life was headed downhill was this comforting game. I’d love to express my thanks to those who made this game what it is, especially to Sean wenham, the one who was able to visualize and display these extremely heavy feelings. Thank you.
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Not a game...

This isn’t a game. There’s nothing to figure out, solve, or problem to tackle. It’s basically a series of confusing and vague vignettes following a character who you’re not sure if he’s going to get to some other state of being, have a revelation of some sorts, or just continue on as is. Buy it if you want to see someone’s artwork, but there’s no gameplay here.
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beautiful

this game is absolutely beautiful if you play it right.

User experience

🐞

Reported Bugs

3 issues

Inability to move beyond the initial room

Bug

Disappearing or non-functional UI elements

Bug

Inconsistent controls and navigation

Bug

Requested Features

4 requests

Longer and more in-depth narrative

Feature

Additional gameplay mechanics and interactivity

Feature

More varied environments and locations to explore

Feature

Ability to save progress and return to the game

Feature

FAQ

What is The End of the World about?

This is a side-scrolling exploration game centered around themes of heartbreak and moving on. You play as a lonely man in a world that has ended for him after losing his love, exploring his surroundings and past to understand what happened and find a way to cope.

What kind of gameplay can I expect?

The gameplay involves side-scrolling exploration through a world set in Newcastle, England. You'll be unraveling the circumstances that led to the end of the world for the protagonist, focusing on narrative progression and emotional storytelling.

How long does it take to complete the game?

The game is designed to be a relatively short experience, with an estimated completion time of 15 to 20 minutes. This allows for a focused and impactful narrative journey.

Is this game suitable for everyone?

The game deals with mature themes of loss and heartbreak, making it best suited for players who appreciate narrative-driven experiences and are comfortable with emotional subject matter. It is essentially a break-up game.