The Fox in the Forest User Reviews

Customer Experience

Positive experience52.4% of reviews
Neutral19.0% of reviews
Negative experience28.6% of reviews

~ Based on 21 written reviews from the US App Store.

Is The Fox in the Forest Safe?

The Fox in the Forest appears safe based on user ratings. AppsHunter Safety Score for The Fox in the Forest is 89/100.

This assessment is based on 71 user ratings, with an App Store average of 4.7/5.

Safety Analysis

91.5% of ratings point to a safe experience
5.6% of ratings suggest some concerns
2.8% of ratings point to a risky experience

~ Based on 71 App Store ratings for The Fox in the Forest.

Is The Fox in the Forest Legit?

The Fox in the Forest appears to be a legitimate app. AppsHunter Legitimacy Score for The Fox in the Forest is 80/100.

Based on 80 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Simple, Calming, Fun

This is just a very pleasant and easy trick-taking game. It has a few surprises here and there. And the scoring is pretty unique. Gives the game an added layer of skill and finesse.

The art design is beautiful. Music too. I’d highly recommend this game to people who enjoy card games. And for beginners, it’s an easy trick-taking game to understand, and perhaps it’ll get you interested in that “genre” of card games.
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Get the game!

Been playing for several years now. This is one of my favorite game apps of all time. The community is great

Response from developer

Thank you so much Mpron! Thanks for the kind review as well as the feedback, it is very much appreciated. Have fun playing!

Beautiful game

Please add an option for generally easier to read text on small screens. (iPhone)

Fantastic game

Very good digital implementation

Really disappointed they haven’t bothered to optimize it for all modern device sizes

Pretty sad that one of the biggest digital board game developers can’t be bothered to optimize any of their games for all modern devices.

does not work if your phone is not set to english

unplayable and the developer doesnt answer

Good card game, bad implementation

FitF is a great trick-taking card game which we play on the tabletop a lot and I was excited to have an app to play against too. Unfortunately, the visuals just make it unpleasant and unfun to play. Every single trick has So! Many! Bright! Explosions! Of! Dazzling! Light! It’s slow and once you’ve seen it once it’s just annoying to see it every single time. It’s so distracting it’s hard to remember what was played by the end of the trick. Give it a ‘fast play’ mode that turns off the animations and lets you concetrate on the game play. Then it’s a 4/5 game or better. Other small tweaks: improve the AI, and show the original card art whenever a card is played… that’s what everyone expects to see.
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Response from developer

Thank you so much for your feedback! We have sent your three tweaks notes and report to our team. Happy playing!

Beautiful, enjoyable game

This game is wonderful, a great twist on the trick-taking genre. I usually don’t play landscape-oriented games, but this plays so well I made an exception.

It’s easy to learn, the tutorial is great, and the written rules are clear. It’s good on battery considering the animations, and the UI is smooth as can be and intuitive.

I do wish that when you hold on a card to make it bigger, it would be even a little bigger, the text is still pretty small. Even better would be if you didn’t have to hold it, you could just click once, then again to dismiss it after reading.

Although the text is small, because you learn the rules and card types very quickly, you don’t even need to refer to the text any longer, so at that point the small text is no problem.

I see the last update made the AI better, so as long as that’s indeed the fact as I continue playing solo, this wonderful game will be staying on my phone.

You did a great job developers for a very fair price with no ads or IAP. Thank you so much! This will be one of my go-to games when I want to relax now.
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Superbe mais pas de français

Comme d’habitude avec Direwolf, le jeu est magnifique, il y a du contenu et du challenger.

Seulement le tuto serait plus efficace si traduit en français car ce n’est pas évident de comprendre toutes les subtilités du jeu !

Lacking Updates

This game sadly seems to be dead. The last update came out about a year ago and it's buggy. All buttons and cards show placeholders instead of the text that's supposed to be there, for example. It's hardly playable in its current state.

Plays wonderfully, but…

Plays wonderfully, great adaption, wonderful colors and flow.

BUT. The beauty of this game is the artwork on the cards and it crushes me that I don’t get to see my cards fully. There would be enough space on the screen (tablet) for it. That art is the star of the game and ah, it’s such a pity. And not being able to see the art plus no Duel variant - I think it’s a tiny bit too expensive in relation.
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Excellent jeu !

Un petit jeu de carte bien sympa : de bonnes mécaniques de jeu et esthétiquement réussi. Facile à apprendre et difficile à maîtriser. Les parties sont courtes et peuvent être très intenses : on est souvent en équilibre sur un fil et la partie peut rapidement basculer ! Le jeu contient un mode challenges (campagne) d’une vingtaine de missions, un mode contre l’IA (plusieurs difficultés) et un mode online avec ses habitués. Il manque un mode « pass and play » pour qu’il soit vraiment complet je trouve, plus quelques modes de jeu en online. Effectivement 1 ou 2 petits bugs esthétiques traînent ici et là, mais qui ne gâchent pas l’expérience de jeu. Bref je recommande !
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Crappy :(

Would like to move this game BUT:
- no head to head: you must play online :(
- when launching the game (iPadPro ios 15), incorrect display: button tutorial, menu online, etc.: unusable :( Restarting, then it worked. I tried to connect my iphone to play online with my girlfriend, impossible to have the iphone app to work correctly! Starting, restarting, again and again, still incorrect display
=> uninstall
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Very Blinky, Somewhat Buggy

I love the original game, but this is somewhat lacking. First, as reported by other users, when you tap and hold a small card, it shows a full-size card image. Unfortunately, the programmers dropped the ball, and the big card often vanishes with the slightest finger wobble. Programming hint: do NOT dismiss the big card at the start of the drag event. Note the position of the small card before the drag, and dismiss the big card only after the small card has moved some minimum X left or right or some minimum Y up or down. Please don’t make those of us without the hands of brain surgeons wonder what the full-size cards look like.

Next, please consider an option to reduce the animations. They are more blinky than beautiful. I have some visual impairment, so the fact that so many thing whirl, blink, and flash is not fun for me. I am saddened that the brilliant art of the physical game has been relegated to small icons and brief pop ups. The current look of the game has moved away from refinement and toward the bombastic.

As a minor change, the coloration of the trick wheel is puzzling. The yellows are the highest scores, the green is mediocre. In stoplight fashion, I would think green is good, yellow is warning, and red is full stop (do not enter).

This will be an acceptable implementation for most people, but I feel that I will find the game tedious until some of these UI features are fixed. I have faith that the developers will continue to polish this. They seem like they are trying and polite to fans. I am happy to support developers like that.
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Response from developer

Hello Lee! Thank you for taking the time and thank you for the feedback! We are always happy to hear from players about ways we can improve our adaptation. Thank you, and have fun playing!

Fine but I found a bug

I enjoy the game. However when I was playing a game the score was 21-21 and the game freaked out and shut down. It should have run another round.

Response from developer

Hello Mlevad! If you experience this issue again, please reach out to us directly at support@direwolfdigital.com so that we can gather some info and take a look. Thank you so much@

Wonderful

Absolutely wonderful. Really enjoy how interesting the game makes playing the cards. It’s definitely a great substitution for playing cards. Game is absolutely brilliant in design. Having player want to win or lose a specific range of tricks is a wonderful shake up to normal trick taking games like Spades and Hearts. Love it.
I love the card art and ability’s. Lots of fun.
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Response from developer

Hello Pierson69! Thank you so much for taking the time to leave such a great review! Have fun playing!

Einfach zu lernen, aber raffiniert!

Schönes Zweier-Kartenspiel. Sieht wie ein einfaches Stichspiel aus, hat aber seinen Reiz! Nach ein paar Runden kriegt man raus, wann man die Sonderfunktionen der Karten am besten einsetzt, und das ist das Salz in der Suppe. Online geht auch, leider ist noch nicht so viel da los. Am besten gefällt mir die Version auf 16 Punkte, dann hat eine Partie für mich die ideale Länge. Fazit: eine schöne neue relaxende App von den „Lanterns“ Machern.
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Faithful but a snooze

Face-to-face, The Fox in the Forest is the tensest game I’ve ever played, a trick taking knife fight with a disarming the fairytale theme. Until you’ve looked into the chilly eyes of a loved one as they force you to take a trick that pushes you from six points down to zero, you have not known fear. With its sylvan theme and ambient nature sounds, Dire Wolf’s transfer captures the fairytale feel, but replaces the knives with Ambien. Even the basic mechanic of dragging a card into the play space has been replaced by slotting little numbered tablets onto a sort of altar. It’s an unsatisfying and, as far as I can tell, entirely unnecessary cosmetic change. My heart goes out to anybody who has to adapt a trick-taking game— they tend to be as visually static as they are intellectually dynamic. Still, dire wolf did no favors for the original Fox in the Forest— execute the rules, but fails to capture the magic of its lightfooted and wicked source.

Update—the reason it makes you sleepy is that elements of the display gently bob, like a ship at sea. Bizarre—especially when it takes place in a forest.
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Response from developer

Hello TheBoojum! Love the feedback, thank you so much for taking the time to leave a review and let us know about ways to improve the experience!

Wonderful 2P trick-taking game!

Not super familiar with the card game (only played it once), but love trick-taking games (though we rarely have more than 2of us)! The tutorial was done very well (clear, simple, understandable, and short). Easy to pick up but cards have multiple options, so the game never feels old. Nice UI, too. Devs: When pressing-and-holding on a card to read the flavor text - it is very squirrely and sometimes disappears really quickly. Are there any other reports on that? Also, can you make an option to disable animations or the ‘flashy’ bits? No worries if not! Thank you for making this wonderful port!
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Response from developer

Hello AlaskaDaveAK! Thank you for the awesome review! Have fun playing!

Not up to Dire Wolf standards.

If it’s going to be all-2D, use SwiftUI. It feels and looks shabby and non-native.

Response from developer

Thanks for the review, JessyCatterwaul, your feedback has been noted!