Great app, one thing missing, one thing needs clarity (edited)
1.The artifacts rating: it’s very helpful to make sure my characters are ready for anything that comes their way, the rating on the artifacts is a nice feature to have for that. What I am unsure of is how it rates. For example: Chevruse (according to the battle chronicles) says that the goblet, eons, and circlet should have HP% as main stats, and the only substat is also HP%. Even if one of my artifacts meets the criteria (main and substat), it’s still given a low rating. I would like to know what do those ratings compare with, like through hoyo official, or some other site? Still, love the feature, just need more clarity on what is my character missing with their artifacts.
2. Apple Watch support: The pizza helper had a great feature where you can add info from the app (like realm currency status, commissions status, resin timer) to my watch face. This app doesn’t have that support yet as it seems. It would be amazing if this app gives support to add the complications to the watchface like the previous app did.
EDIT 1: I overlooked a function of my Apple Watch, the watch complications part of review is no longer an issue for me.
EDIT 2: I thank the developers for a timely and very informative response about how the artifact ratings work. It greatly helps with building up characters!
Response from developer
Thank you so much for your detailed review and for trying out The Latte Helper! I'm thrilled to hear you're enjoying the app overall, and I appreciate the feedback—it helps us improve. I'll address your two points below to provide some clarity. // [#1] Artifacts Rating System: Our rating feature draws from community-sourced models in the ArtifactRatingDB `GitHub: pizza-studio/ArtifactRatingDB` (rating method inspired by `GitHub: Mar-7th/StarRailScore`), which are based on in-depth theorycrafting from sources like Alice Workshop, etc. This goes beyond HoYoverse's general Battle Chronicle suggestions, focusing on optimized meta builds for characters like Chevreuse as an Overload support/medic. The score (out of 10) is calculated as 50% from the main stat's fit to the ideal (weighted 0-1.0) and 50% from substats, where each sub is evaluated by its "effective affixes" — basically, how many high-value rolls it has, normalized against perfect rolls. For Chevreuse, we prioritize HP-scaling for her kit: $ Main Stat Benchmarks (1.0 = optimal, lower for viable alts): { - Flower: Flat HP (1.0). - Plume: Flat ATK (1.0). - Sands: HP% (1.0) or Energy Recharge (0.85 for burst uptime). - Goblet: Pyro DMG Bonus (1.0) or HP% (1.0). - Circlet: HP% (1.0) or Crit Rate (0.85 for Zephyrus Lance procs). } $ Substat Weights (top priorities at 1.0 or 0.85; irrelevant ones at 0): { - HP% and Flat HP (1.0), Pyro DMG (1.0), Energy Recharge (0.85), Crit Rate (0.85). - Things like ATK%, Crit DMG, or DEF% get 0 weight since they don't boost her HP-based healing/buffs. } Even if a piece has the "right" HP% main and one HP% sub, it could score low (e.g., 4-6/10) if the other subs are low rolls or irrelevant (no ER/EM/Crit), as the system counts total effective value across all subs. We also apply special rules for team synergies (like swirls or hyperblooms if relevant), but for Chevreuse's standard overload role, it's HP-focused. For the full methodology, check those GitHub repos mentioned above. // [#2] Apple Watch Support: We actually do support Apple Watch complications. You can add widgets for resin timers, realm currency, commissions, and more directly to your watch face. If it's not showing up, it might be a permissions or sync glitch—try force-quitting the app on your iPhone, reopening it, and checking "Devices" in settings to ensure Watch sync is on. If that doesn't fix it, let us know your Watch model and iOS version? We'd be happy to troubleshoot. // Thanks again for the kind words and suggestions—your input means a lot. Any other questions, just let us know. You can find our contact methods in the `About` view of this app.
Great app, one thing missing, one thing needs clarity
1.The artifacts rating: it’s very helpful to make sure my characters are ready for anything that comes their way, the rating on the artifacts is a nice feature to have for that. What I am unsure of is how it rates. For example: Chevruse (according to the battle chronicles) says that the goblet, eons, and circlet should have HP% as main stats, and the only substat is also HP%. Even if one of my artifacts meets the criteria (main and substat), it’s still given a low rating. I would like to know what do those ratings compare with, like through hoyo official, or some other site? Still, love the feature, just need more clarity on what is my character missing with their artifacts.
2. Apple Watch support: The pizza helper had a great feature where you can add info from the app (like realm currency status, commissions status, resin timer) to my watch face. This app doesn’t have that support yet as it seems. It would be amazing if this app gives support to add the complications to the watchface like the previous app did.
I will change my rating to a 5 if the watch complications gets implemented. Great app overall.
Edit: I thank the developers for a timely and very informative response. The complications issue still exists, but I am sure they will get to the bottom of the issue for me in due time.
Response from developer
Thank you so much for your detailed review and for trying out The Latte Helper! I'm thrilled to hear you're enjoying the app overall, and I appreciate the feedback—it helps us improve. I'll address your two points below to provide some clarity. // [#1] Artifacts Rating System: Our rating feature draws from community-sourced models in the ArtifactRatingDB `GitHub: pizza-studio/ArtifactRatingDB` (rating method inspired by `GitHub: Mar-7th/StarRailScore`), which are based on in-depth theorycrafting from sources like Alice Workshop, etc. This goes beyond HoYoverse's general Battle Chronicle suggestions, focusing on optimized meta builds for characters like Chevreuse as an Overload support/medic. The score (out of 10) is calculated as 50% from the main stat's fit to the ideal (weighted 0-1.0) and 50% from substats, where each sub is evaluated by its "effective affixes" — basically, how many high-value rolls it has, normalized against perfect rolls. For Chevreuse, we prioritize HP-scaling for her kit: $ Main Stat Benchmarks (1.0 = optimal, lower for viable alts): { - Flower: Flat HP (1.0). - Plume: Flat ATK (1.0). - Sands: HP% (1.0) or Energy Recharge (0.85 for burst uptime). - Goblet: Pyro DMG Bonus (1.0) or HP% (1.0). - Circlet: HP% (1.0) or Crit Rate (0.85 for Zephyrus Lance procs). } $ Substat Weights (top priorities at 1.0 or 0.85; irrelevant ones at 0): { - HP% and Flat HP (1.0), Pyro DMG (1.0), Energy Recharge (0.85), Crit Rate (0.85). - Things like ATK%, Crit DMG, or DEF% get 0 weight since they don't boost her HP-based healing/buffs. } Even if a piece has the "right" HP% main and one HP% sub, it could score low (e.g., 4-6/10) if the other subs are low rolls or irrelevant (no ER/EM/Crit), as the system counts total effective value across all subs. We also apply special rules for team synergies (like swirls or hyperblooms if relevant), but for Chevreuse's standard overload role, it's HP-focused. For the full methodology, check those GitHub repos mentioned above. // [#2] Apple Watch Support: We actually do support Apple Watch complications. You can add widgets for resin timers, realm currency, commissions, and more directly to your watch face. If it's not showing up, it might be a permissions or sync glitch—try force-quitting the app on your iPhone, reopening it, and checking "Devices" in settings to ensure Watch sync is on. If that doesn't fix it, let us know your Watch model and iOS version? We'd be happy to troubleshoot. // Thanks again for the kind words and suggestions—your input means a lot. Any other questions, just let us know. You can find our contact methods in the `About` view of this app.
Great app, one thing missing, one thing needs clarity
1.The artifacts rating: it’s very helpful to make sure my characters are ready for anything that comes their way, the rating on the artifacts is a nice feature to have for that. What I am unsure of is how it rates. For example: Chevruse (according to the battle chronicles) says that the goblet, eons, and circlet should have HP% as main stats, and the only substat is also HP%. Even if one of my artifacts meets the criteria (main and substat), it’s still given a low rating. I would like to know what do those ratings compare with, like through hoyo official, or some other site? Still, love the feature, just need more clarity on what is my character missing with their artifacts.
2. Apple Watch support: The pizza helper had a great feature where you can add info from the app (like realm currency status, commissions status, resin timer) to my watch face. This app doesn’t have that support yet as it seems. It would be amazing if this app gives support to add the complications to the watchface like the previous app did.
I will change my rating to a 5 if the watch complications gets implemented. Great app overall.
Response from developer
Thank you so much for your detailed review and for trying out The Latte Helper! I'm thrilled to hear you're enjoying the app overall, and I appreciate the feedback—it helps us improve. I'll address your two points below to provide some clarity. // [#1] Artifacts Rating System: Our rating feature draws from community-sourced models in the ArtifactRatingDB `GitHub: pizza-studio/ArtifactRatingDB` (rating method inspired by `GitHub: Mar-7th/StarRailScore`), which are based on in-depth theorycrafting from sources like Alice Workshop, etc. This goes beyond HoYoverse's general Battle Chronicle suggestions, focusing on optimized meta builds for characters like Chevreuse as an Overload support/medic. The score (out of 10) is calculated as 50% from the main stat's fit to the ideal (weighted 0-1.0) and 50% from substats, where each sub is evaluated by its "effective affixes" — basically, how many high-value rolls it has, normalized against perfect rolls. For Chevreuse, we prioritize HP-scaling for her kit: $ Main Stat Benchmarks (1.0 = optimal, lower for viable alts): { - Flower: Flat HP (1.0). - Plume: Flat ATK (1.0). - Sands: HP% (1.0) or Energy Recharge (0.85 for burst uptime). - Goblet: Pyro DMG Bonus (1.0) or HP% (1.0). - Circlet: HP% (1.0) or Crit Rate (0.85 for Zephyrus Lance procs). } $ Substat Weights (top priorities at 1.0 or 0.85; irrelevant ones at 0): { - HP% and Flat HP (1.0), Pyro DMG (1.0), Energy Recharge (0.85), Crit Rate (0.85). - Things like ATK%, Crit DMG, or DEF% get 0 weight since they don't boost her HP-based healing/buffs. } Even if a piece has the "right" HP% main and one HP% sub, it could score low (e.g., 4-6/10) if the other subs are low rolls or irrelevant (no ER/EM/Crit), as the system counts total effective value across all subs. We also apply special rules for team synergies (like swirls or hyperblooms if relevant), but for Chevreuse's standard overload role, it's HP-focused. For the full methodology, check those GitHub repos mentioned above. // [#2] Apple Watch Support: We actually do support Apple Watch complications. You can add widgets for resin timers, realm currency, commissions, and more directly to your watch face. If it's not showing up, it might be a permissions or sync glitch—try force-quitting the app on your iPhone, reopening it, and checking "Devices" in settings to ensure Watch sync is on. If that doesn't fix it, let us know your Watch model and iOS version? We'd be happy to troubleshoot. // Thanks again for the kind words and suggestions—your input means a lot. Any other questions, just let us know. You can find our contact methods in the `About` view of this app.








