Playground
OMG! NEW CHARACTER DEATH AND NEW WORLD!
Game is broken
I am unable to play the game. When I click Story, a blue planet appears. I can’t get beyond that screen. It doesn’t matter where I tap, nothing happens. I tried uninstalling and reinstalling to no avail. I’m on IOS 15.5.
Looks like a cute game.
Looks like a cute game.
any more?
will there be any more challenges in the "challenges" section?
Creative
Such a beautiful game. Out of the ordinary. I studied biology in school and this game is a reminder of the sheer complexity of what’s happening inside your cells at any given moment, only without the long names for chemical reactions and receptors and cycles. Sans the labels, one is just left with a sense of the wonder and strangeness of what our lives look like on a microscopic scale.
A couple parts are confusing and you might need to consult a walkthrough video. But fun and I thought very worth it.
A couple parts are confusing and you might need to consult a walkthrough video. But fun and I thought very worth it.
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The shadow stage is very hard and I cannot beat it please make it easier
Can you please make the shadow stage easier it’s very very hard and I do not know how to beat it please make it very easy thank you
4/5
Now I’m stuck on the part on the red planet in 3.harmony!!! I’m so stuck!!! Any tips?
Absolutely Gorgeous
No more words needed.
Add: Make me feel peace!
Beautiful work!
Add: Make me feel peace!
Beautiful work!
Beautiful and pleasant in the beginning. Inexplicable and exasperating later on.
I’ve been stuck in this game and have played for literally hours in a stage that is unlike anything else I’d played so far. There’s now music, very little light, and I have no clue how to proceed. Since there are no hints in game and no help to be found online, I’m unfortunately giving it up.
Most of the game comprised on playing certain audio notes conjured up with the help of other “cell-creatures” that one would gather around the game. This becomes I creasingly complex, and timing becomes very important, as the wrong notes can cancel out the others. In a space where the walls and obstacles play a role in how the music and supposed sound waves are transmitted through the stages, it all becomes interesting puzzle. The music and colors being pleasant, most of the experience was quite relaxing as well, yet interesting enough not to become boring.
That’s when the numbers of “enemies” and creatures that eat you increase exponentially. And the structure and gameplay that the game trained me for and made more and more complex just disappears. There’s no music to be played, no cell “buddies” to help you out with the music. It’s mostly dark, and you go from dark to dark to safe areas of brightness where some not terribly friendly creatures do not attack or eat you. I habe literally memorized this sage of the game. And have been going in circles. That’s when the element of the game of not telling, of just hinting, becomes way too esoteric for me. Much like certain games that experiment and fail with too abstract a concept that just becomes unclear to the player (the game “sky” was a bit like that, until beta testing showed the developers they just needed words and explanations...) “Lullaby” just exasperates me at this point. I dont know where to go. I dont know what to do. And none of it has been pleasant or relaxing for a good while. What pushed me was my own completionism, and the good faith the game built on me early on. But now it’s lost me in frustration and its exasperating esotericism. I wish there was a freaking arrow showing me where to go. Or a simple sentence with a goal. That’s right, it may be crass, but if as a player I’m lost, then something’s not right.
Most of the game comprised on playing certain audio notes conjured up with the help of other “cell-creatures” that one would gather around the game. This becomes I creasingly complex, and timing becomes very important, as the wrong notes can cancel out the others. In a space where the walls and obstacles play a role in how the music and supposed sound waves are transmitted through the stages, it all becomes interesting puzzle. The music and colors being pleasant, most of the experience was quite relaxing as well, yet interesting enough not to become boring.
That’s when the numbers of “enemies” and creatures that eat you increase exponentially. And the structure and gameplay that the game trained me for and made more and more complex just disappears. There’s no music to be played, no cell “buddies” to help you out with the music. It’s mostly dark, and you go from dark to dark to safe areas of brightness where some not terribly friendly creatures do not attack or eat you. I habe literally memorized this sage of the game. And have been going in circles. That’s when the element of the game of not telling, of just hinting, becomes way too esoteric for me. Much like certain games that experiment and fail with too abstract a concept that just becomes unclear to the player (the game “sky” was a bit like that, until beta testing showed the developers they just needed words and explanations...) “Lullaby” just exasperates me at this point. I dont know where to go. I dont know what to do. And none of it has been pleasant or relaxing for a good while. What pushed me was my own completionism, and the good faith the game built on me early on. But now it’s lost me in frustration and its exasperating esotericism. I wish there was a freaking arrow showing me where to go. Or a simple sentence with a goal. That’s right, it may be crass, but if as a player I’m lost, then something’s not right.
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Game doesn’t work
Downloaded twice, the game doesn’t work on my iPhone 11 Pro Max. After initial load, there’s only an out-of-focus dot and music is stuck on one chord.
Game breaking bug
So, I was playing the game rather happily until the cube part of the level “Unity”, where the barrier that opens at the start of the level closes when I approach it to leave, blocking me from the exit portal and thus trapping me inside, other than this bug it is a good game but as I cannot progress due to this bug it really needs to be fixed
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Fun until level infinitely
This game was fun, enjoyable and relaxing until level infinity. I am greatly annoyed with the fact I can not move any faster. Attempting the double tap and moving forward only stop me from moving. Maybe it is me, however I think the game could be improved if the option to move faster could be automatic or an easier control, or a better bubble protection. Or a tutorial on how to move faster. But the two hands on the screen doesn’t really explain how move faster. I am very upset I could move faster. Although I like all the levels before infinity.
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Corrupted
Please fix the gave. It’s corrupted. Keeps on crashing when trying to play it. I already deleted and reinstalled 3 times but still not working.
Chill, but simple
This is a pretty straightforward puzzle adventure game. There nothing overly difficult here, but the puzzles are inventive, the atmosphere is relaxing, and the music is enjoyable. It doesn’t overstay its welcome either. It is a bit tedious to control in later levels, especially with a touchscreen. Initially the controls work well, but as things get more complicated, it became difficult to move accurately with touch controls. Overall, it’s an enjoyable, brief experience.
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太难了
不是很好控制,总是死
Creative
I am enjoying the bits of the game I can play so far. I like the odd meandering and calm flow. I am very confused by how to do the control movements though. I can’t seem to figure out how to follow the two hands that look like it means double tap and slide at the same time? Overall I think it’s a neat concept.
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Good game for kill time.
This game is a casual strategy game. You could play it for kill time, but no for a lone time game to play. After I get through some levels l feel it boring. Each button has different sounds and functions but play too much will make you fell dull.
Cute concept but no fun at level 2
When you get to a point that you have to do the same thing over and over and keep ending up dead after 30 seconds, the game is no longer fun at best it’s tedious. In fact it’s so tedious that I can’t imagine playing it again.
Still Chill B)
This game is very calm. The Harmony level is kind of hard, and there is frustration at some parts. Either way, it is a very relaxing game that was worked very hard on. I have also noticed there is no ads, and nothing on the game you purchase, so I believe that it needs internet? I don’t recommend for the developer to put in ads, or do something that can help them keep the game up. Jus’ tryin’ to help. :) bai people there isn’t winning or losing, either! Well, actually it’s only winning.. ok bai now
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A game that goes from fun and calming to pure irritation
This game has enough content to go on for hours. We are all familiar with the concept of games that become more difficult as you progress, but this game goes from calming and relaxing to pure irritation. It is ridiculous to develop a game that people can enjoy and relax with and then change the entire experience mid-game so drastically that you regret playing it at all.
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Lag!!!!
So much lag, low as heck frame rates... unplayable.
