Honest Review
As an artist myself, I found this game incredibly refreshing and enjoyable. The inclusion of herbs and spices, each with their own little descriptions upon discovery, was one of my favourite features. The sense of foraging, exploration, and uncovering new details felt truly magical and unlike anything I’ve experienced in similar games.
The story of a young man striving to become an artist while exploring his native town was beautifully told. The world felt alive, rich with small details that added depth and charm. I especially loved the story of the runaway princess, the abandoned weaving shop, and the many subtle touches that made the village feel authentic. The characters were memorable, and the side quests, while limited in number, were thoughtfully written and enjoyable.
There were a few areas where I felt the game could be expanded. The upper city area outside the fort felt somewhat underutilised, and several characters could have benefitted from additional quests or return appearances. The subplot involving the schoolmaster disapproving of his daughter spending time with the protagonist felt a little sudden near the end and might have been stronger if it had been developed earlier in the story. I would also have loved more interactions with the protagonist’s father to further explore their hardships and strengthen the emotional connection between them.
A few gameplay improvements could make the experience even better. The seating arrangement outside the tea stall could not be rearranged after being placed, which felt limiting. Adding one more cow to the village would help balance paneer availability. I also wished there was slightly more time to explore the village at night after tea time. Restricting foraging and long-distance travel for safety would make sense, but the current transition to the end of the day feels a little abrupt and cuts short opportunities for nighttime interactions.
Despite these minor criticisms, I absolutely loved the game. Its atmosphere, storytelling, exploration, and attention to detail made it a genuinely memorable experience. I’ve already started creating fan art for Tea Time and sharing it on Pinterest. Thank you for creating such a beautiful world, and please keep making more games. You have a lifelong fan right here.
The story of a young man striving to become an artist while exploring his native town was beautifully told. The world felt alive, rich with small details that added depth and charm. I especially loved the story of the runaway princess, the abandoned weaving shop, and the many subtle touches that made the village feel authentic. The characters were memorable, and the side quests, while limited in number, were thoughtfully written and enjoyable.
There were a few areas where I felt the game could be expanded. The upper city area outside the fort felt somewhat underutilised, and several characters could have benefitted from additional quests or return appearances. The subplot involving the schoolmaster disapproving of his daughter spending time with the protagonist felt a little sudden near the end and might have been stronger if it had been developed earlier in the story. I would also have loved more interactions with the protagonist’s father to further explore their hardships and strengthen the emotional connection between them.
A few gameplay improvements could make the experience even better. The seating arrangement outside the tea stall could not be rearranged after being placed, which felt limiting. Adding one more cow to the village would help balance paneer availability. I also wished there was slightly more time to explore the village at night after tea time. Restricting foraging and long-distance travel for safety would make sense, but the current transition to the end of the day feels a little abrupt and cuts short opportunities for nighttime interactions.
Despite these minor criticisms, I absolutely loved the game. Its atmosphere, storytelling, exploration, and attention to detail made it a genuinely memorable experience. I’ve already started creating fan art for Tea Time and sharing it on Pinterest. Thank you for creating such a beautiful world, and please keep making more games. You have a lifelong fan right here.
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Why gems required ?
Whenever I try to go to the next day it requires more and more gems if it continues then this game will not be able to be more engaging , it have potential to be very famous .. I love the graphics and overall detailing , but the gem problem needs to solved asap
Great game but it shuts down randomly
This game would have been a 5 star but I don't know if its just my problem but whenever i play this game for a while it shuts down by itself. This has happened many times. I even tried restarting the game but it did not work. Even when i tried entering the tea shop the game automatically stops. I tried getting into the tea shop about 6-7 times but every time the game shuts down. It doesn’t let me get to the tea shop and continue. Please fix this problem
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great game but
this game is really great with the story and the ambience and everything.there is just one problem,the gems are given every 24 hours and that is not even enough to play one time
So annoying!
Too much wait for gems & no sounds in free version!




