Thornguard

Thornguard

A Tower Defense Roguelike

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  • Released
  • Updated

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About

Thornguard is a tower defense roguelike where every run starts fresh. Choose a prophecy, build towers, draft abilities, collect relics, and see how far you can go. PROPHECIES Pick from 9 challenge tracks before each run. Four elemental prophecies throw themed enemy waves at you. Four tactical prophecies test specific strategies. One throws everything at you from wave one. Each prophecy has 6 difficulty levels with signature mechanics that intensify as you climb. Beat a level, earn a title. TOWERS Six tower types across four elements and two neutral. Fire beats Frost, Frost beats Lightning, Lightning beats Fire. Thorn plays by its own rules. Place your towers wisely — the element matchup matters. ABILITIES Over 20 abilities to collect during a run. They cycle through a queue system — draft them, wait for recharge, activate from your slots. Each ability has a branching upgrade tree from L1 through L3, so you can specialize your build as you go. RELICS After each wave, pick one of three relics. Over 60 relics across four rarities — Common, Uncommon, Rare, and Legendary. They stack and synergize to shape your strategy. No two runs build the same way. BOSS FIGHTS 10 bosses with unique mechanics — summoning minions, shifting lanes, shielding themselves, draining your towers. Beat them for extra gold. FEATURES - 9 prophecy tracks with 6 difficulty levels each - 6 tower types across 4 elements - 20+ abilities with branching upgrade trees - 60+ relics across 4 rarities - 10 bosses with unique mechanics - 40+ enemy types across elemental families - Fully offline — no internet, no accounts, no ads - All progress stored locally on your device Built for quick sessions. No internet required. No ads. No accounts. Just towers and bad decisions.
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What's New in Thornguard

0.5.0

April 27, 2026

What's new in 0.5.0 Build commitment is now a real choice between waves. Two caps reshape how you collect. Ability pool cap (6) • At the cap, picking a new ability opens a swap dialog. Choose which ability to replace. • The new ability comes in one level below what you sacrificed; branch is reset. • Sacrificing an L3 ability lands at L2 and immediately lets you re-pick the branch — re-specialize for the new ability. • Surge and Vortex don't count toward the cap. They're flagged "Free slot" in the codex. • Existing runs in progress are unaffected — oversize pools are grandfathered through to the next run. Inscription equip limit • Reduced from 8 to 6 to match the new ability cap and tighten loadout decisions.

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