Three Kingdoms: Storm of War

Three Kingdoms: Storm of War

Hex turn-based strategy

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Free
In-App PurchasesWith Ads

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Details

  • Released
  • Updated
  • April 15, 2026
  • August 8, 2026

Features

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About

Three Kingdoms: Storm of War is a turn-based hex strategy game where just attacking gets you defeated. Build facilities, time your skills, and out-position the enemy to win key battles. WHY PLAY • Fast sessions with meaningful tactical decisions • Easy to start, deeper strategy as your roster grows • Fair progression designed for both paying and non-paying players CORE FEATURES • Hex turn-based combat: move, attack, cast skills, and use facilities • Terrain-driven tactics: forests, rivers, deserts, hills, and forts change outcomes • General and faction synergy: build teams around Shu, Wu, Wei, and more • Growth loop: manage resources and upgrade facilities to strengthen your army CONTENT • 15 total stages, famous generals, and unique hero skills • S-rank objectives are significantly harder than standard clears • Strategic progression through unlocks, upgrades, and team building • Supports 7 languages: Korean, English, Japanese, Thai, Vietnamese, Simplified Chinese, Traditional Chinese MONETIZATION • The app may include interstitial and rewarded ads • Optional in-app purchases include ad removal, stage unlocks, bundles, and early general unlocks • Core gameplay remains accessible without purchases IMPORTANT • On iOS, App Tracking Transparency prompts may appear for ad personalization • Privacy policy: https://ganaholdings.github.io/3kingdom-legal/ • Support: drgby@ganaholdings.com
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What's New in Three Kingdoms

1.1.0

August 8, 2026

Auto-Battle is here. • Auto-Battle — one tap in combat and your generals fight on their own: moving, attacking, coordinating and building. • Smarter enemies — they avoid counterattacks, keep archers at range, cut off escape routes and no longer wander in place. • More impact — stronger screen shake and hit effects, plus a slow-motion finishing blow when a battle is decided. • Redesigned victory screen — stars and rewards now reveal in sequence. • Terrain tactics fixed — fire attacks were only usable by one side; both sides can now use them. • Many bug fixes — allies blocking each other's paths, units pacing back and forth, scenery hiding enemy units on stages 15 and 16, and battle music restarting from the beginning after checking victory conditions. • Better localization — battle screen text extended to every supported language, and missing victory screen strings filled in.

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In-App Purchases

$1.99

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