Tideclock Slots: Brass Harbor

Tideclock Slots: Brass Harbor

by Sorted Vaqer

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Details

  • Released
  • Updated
  • July 30, 2026
  • July 31, 2026

Features

Tideclock Slots: Brass Harbor screenshot #1 for iPhone
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About

Tideclock Slots: Brass Harbor is a single-player harbor operations game where every voyage begins with the tide. You are the Harbor Keeper of Brass Harbor. Rising, High, and Low tide change symbol weights, contract conditions, and bonus outcomes. Check the Tideclock, pick a shipping contract, load the right mechanism, then resolve the voyage on a 5-reel board built for objectives—not empty coin chasing. WHAT MAKES THIS DIFFERENT • Tide is a live rule system, not wallpaper. Plan around the current phase and the next one. • Sixteen shipping contracts with concrete goals: cargo, distance, safety, lock charge, pressure, and route-specific reel targets. • Two bonus paths with real tradeoffs: Lockgate Bonus for controlled holds, or Overclock Voyage for bank-or-push pressure climbs. • Five mechanisms you choose before sailing—Locking Arm, Pressure Gauge, Cargo Sorter, Tide Lens, Emergency Brake. • Seven harbor facilities that permanently change tide control, bonus stability, repair costs, previews, and resource conversion. • Six weather states that reshape each run: Fog Bank, Clockstorm, Glass Sea, Cross Current, Rust Rain, Golden Current. HARBOR LOOP Inspect the Tideclock → select a contract → equip a mechanism → sail Tide Slots → resolve Lockgate or Overclock → dock, collect Steam, Gear, Rivet, and Blueprints → repair Wear and upgrade districts across Clockpier, East Lock, Foundry Reach, and Outer Beacon. BUILT FOR PLAY, NOT PRESSURE Progress saves on device. No accounts. No competitive ladder. Steam is voyage fuel for dispatching contracts, not a cash substitute. When Steam runs low, Harbor Service keeps the docks moving so you can rebuild and sail again. Read the tide. Choose the mechanism. Rebuild the harbor of hours.
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What's New in Tideclock Slots

1.0

July 31, 2026