Free
In-App Purchases
About
An editorial Arkanoid. Tinta paddle at the bottom, Verde BLA ball, seven columns of Coral bricks on top. You drag your finger, the paddle follows. The ball bounces, the bricks break. When you drag the paddle right at impact, the ball goes the way your finger went, like a tennis slice.
DRAG THE PADDLE
The bottom half of the screen is all touch area. No delimited zone, no joystick. Where the finger goes, the paddle goes. The bounce angle depends on the contact point: center sends vertical, edges send oblique up to sixty degrees. Slice depends on the speed of the finger at impact.
FIVE WAVES, TWENTY-FIVE LEVELS
Arcade mode with 25 levels organized in 5 themed waves. Coral Dawn opens soft, four rows only. Verde Breeze introduces the Cobalt lightning. Cobalt Depth raises brick HP. Tinta Dusk fills the screen. Areia Aurora closes with six lightnings and six flames at peak. Each wave has its own palette. Three lives to clear everything.
COMMON BRICKS AND TWO SPECIALS
Common bricks break in 1, 2 or 3 hits. The color changes with each hit, getting more fragile. Deterministic specials appear with a small colored marker at the center: the Cobalt dot is lightning, breaks the whole column when hit. The Coral dot is flame, breaks the eight neighboring bricks. Pre-defined appearance on the level, no draw mid-game.
INFINITE MODE
Procedural endless levels, continuous curve, accumulated score. Ball speed rises with each hit. Waves cycle visually every five levels. Daily free: one free play per day. To continue, unlocks for R$ 9.90, one-time purchase.
TWO-OF-ONE MODE
Two simultaneous paddles. One finger on each half of the screen. Each paddle only goes up to the center, they touch without overlapping. Release one finger, that side's paddle turns transparent and the ball passes through. Solo bimanual coordination. Daily free or R$ 9.90 to unlock, one-time purchase.
TWO PALETTES, NO PICKER
Tijolinho uses the two BLA palettes tied to iOS Dark Mode. In light, Areia BLA background and Tinta paddle. In dark, Tinta background and Areia paddle. Verde BLA ball and Coral, Cobalto and Verde bricks keep contrast in both modes. No picker in Settings, no decision for you. The system decides.
100% OFFLINE
You play on a plane, on the subway, anywhere without signal. The scene is drawn on the device, frame by frame, in native SpriteKit. No server, no online ranking, nothing downloading.
PRIVACY
Zero collection. Nothing of what you do in Tijolinho leaves the iPhone. Score record, current level and sound preferences stay on the device. No analytics, no crash report, no login.
THE BLA FAMILY
Fourth arcade by BLA, direct sibling to Cauda do cometa BLA, Esconde esconde BLA and Balao Azul BLA. Same stack (SwiftUI shell + SpriteKit scene), same editorial promise: silent game, no friction. Audio that respects your silence, vibration calibrated per event, light particles on break.
Tijolinho BLA is an app developed in Goiania by BLA Publicacoes e Conteudo Digital, an independent editorial studio directed by Ivan Grycuk. BLA is a content powerhouse built over twenty years of experience in marketing, branding and narrative.
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What's New in Tijolinho BLA
1.1
June 10, 2026
Modo Infinito e Modo Dupla de Um, agora abertos pra todo mundo. E as Configurações repensadas, com um cantinho pros outros apps da BLA.
2
In-App Purchases
$1.99
Infinite Mode
Endless procedural levels. Daily free 1×/day.










