Tiny Terraces Reviews: Is It Legit?

Customer Experience

Positive experience65.1% of reviews
Neutral12.8% of reviews
Negative experience22.1% of reviews

~ Based on 172 written reviews from the US App Store.

What users say about Tiny Terraces

Is Tiny Terraces Safe?

Tiny Terraces appears mostly safe based on user ratings. AppsHunter Safety Score for Tiny Terraces is 80/100.

This assessment is based on 188 user ratings, with an App Store average of 4.1/5.

Safety Analysis

73.3% of ratings point to a safe experience
8.9% of ratings suggest some concerns
17.8% of ratings point to a risky experience

~ Based on 180 App Store ratings for Tiny Terraces.

Is Tiny Terraces Legit?

Tiny Terraces appears to be a legitimate app. AppsHunter Legitimacy Score for Tiny Terraces is 83/100.

Based on 83 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Why

Hit boxes inaccurate. Can’t see any items range without moving it then can’t place in the exact spot. Rains 60% of the time and the other part it’s night and insanely dark. Can’t see anything

Great game but pretty buggy on iOS

The game itself is fantastic, it’s the perfect cozy farming game. Unfortunately controls are pretty janky and there are quite a lot of small bugs, thankfully nothing game breaking.

We need Chinese

We need Chinese

Promising new game but confusing

This game is really fun and I love the progression. That said it's really confusing to figure out. It's really obviously unfinished... I am maxing out upgrades on the finish mini game but I only ever got to play it once, and its ingame title is literally "mini game thing." It's hard to tell how long something will take or what kind of return on investment it will give. The process to turn apples into jelly for example is basically pointless compared to using the machines for something else. The little fellas are really cute but I don't understand them. Are they all the same? Does the wolf fella do different tsks than the romaine fella? Sometimes they just stand around when there is work to be done and it makes me wonder if I am supposed to make more of another type. There are some UI issues that I think you will probably eventually sort out. Overall it's pretty fun and worth the price
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Genuinely such a good game

I got this game with not really any idea on what it was, I was truly just bored and decided to take a chance on it, and I don’t regret it at all. It’s such a cute little game, the fellas are adorable and the premise is so simple. It is a little wonky, but that’s to be expected from a game that’s made for a pc. If the creator made any other games, I’d buy them immediately just from how much I enjoy this game.
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I love this game but….

I’m not able to create certain little fellas and I can only make compost when I first buy the bin but after that I’ll have to sell it and buy another just to get more compost.

Terrible controls

Controls are shocking on iPhone. Was this game designed for mobile at all? At least give a tutorial on how to use your clunky confusing control scheme before throwing us into the deep end.

Much more than expected

I didn’t expect the deep complexity the game offers. If you enjoy base building in old school RTS games you should check Tiny Terraces out. There are dozens of hours of gameplay and a gorgeous aesthetic to boot.

I usually am a stickler for poor UI/UX design and I am in love with how intuitive the menu system is.
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pls download

this game has so much potential and i genuinely hope it goes huge i love it so much and ive had it for 5 days lol

Badly ported to mobile

Game is fun, don’t get me wrong, but if a game is going to get released to mobile AND cost money, it needs to work well. And sorry but this does not. Example, if you are wondering what a button does and want to know, you have to hold your finger on it to read it, but oh wait, your finger covers the message. Great. Also, a lot of buttons will have a letter as a shortcut. Hey my phone doesn’t have a keyboard. These all really need to be fixed to justify charging money for a mobile game.
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UI needs work

Game is fun and great idea but the ui is quite difficult to use.

2/5

The art and gameplay is beautifully but the UI is just stupidness. You introduce the user immediately to over 50 buttons on the screen? It took me 3 minutes to learn how to just close the shop menu. It's to cluttered. Please take this as criticism from new players. You will always have the same player base that will die out if you can't get new players to even enjoy the game at first. Spending 3-4 weeks on a tutorial sequence might just be worth it in the long run.
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Great game

It’s a very fun game and I enjoy having something going on while I’m reading or working. The only issue I have is with the UI. When clicking the number to increase or decrease amount of items to buy or sell it blocks the number completely and I can’t see it. Same thing with clicking on the pixel images, it blocks the names out. Other than that I love everything about it!
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Cute Game but Lowkey Unplayable UI Design

This game is not remotely, in any conceivable way optimised for iPadOS. And I'd hate to see it on iOS. It's already bad enough on a decent sized screen. The menus are really really unintuitive: from the way the menu icons move when you open them and become confusing to close, the tree cutting is janky and hard to control, and scrolling is plain dreadful. I want to get into it but I literally cant. This would be a great game if they fixed these things, but there is a Lot that has to be fixed. Wouldn’t buy until they apply some basic ui fundamentalsssss.
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Da pra melhorar bastante

graficos bons, boa jogabilidade, porem nao tem tutorial nenhum, vc tem que aprender a jogar por conta propria, e sao muitas funções diferentes, to perdido aqui

Unplayable

Impossibly small unintuitive controls kill all potential for this game to be fun

Fun idea, horrible UI

Super neat idea I wish I could get more into! Just the UI with its tiny touch targets and lack of responsive feel are super punishing. Hope the dev fixes these one days. But for now I guess they got my money 🥲

Not optimized

Overall it’s ok. I think the tocuh controls leave a a lot to be desired and hurt the experience as it’s so tedious to build, place, and move things. Improve the click and drag tools would be great.

I also wish you unlocked more decoration blocks earlier on.

Lighting blocks kinda suck and only lighted a circle around the light and not a larger gradient of light.

Good base but needs optimization.
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Flawed but Addicting

This is fun idle game that seems like it was meant for Desktop and is playable on phone but leaves a lot of room for improvement in terms of the interface. It can feel frustrating whenever you mistakenly select or place things because it treats your touch like a mouse click even if you’re just trying to drag and move around the camera. The mechanics don’t go very deep compared to games like Stardew Valley, but the addicting loop of having your little fellas do stuff and reap the rewards keeps you pulled in. It can be overall buggy like when you try using multiple fella breeders but once one breeder starts the fellas start running back and forth empty handed. It would be nice if the fellas could work when the app is closed so you can multitask after assigning them tasks. I hope the developer continues to build on this iPhone experience, there’s lot of potential here.
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Just

Peak