Treble Bull User Reviews

Customer Experience

Positive experience77.1% of reviews
Neutral11.4% of reviews
Negative experience11.4% of reviews

~ Based on 35 written reviews from the US App Store.

Is Treble Bull Safe?

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Is Treble Bull Legit?

Treble Bull has limited verification signals. AppsHunter Legitimacy Score for Treble Bull is 48/100.

Based on 48 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Hidden gem

Top tier game! Try to beat my high score of 20 trillion.

Interessant aber unausgereift

An sich sehr interessantes und spaßiges Gameplay. Jedoch passiert es häufig, dass man im dritten Level rausfliegt, weil der Shop zu schwache Powerups liefert oder die Startkarten zu schwach sind. Viele Powerups sind z.B. nur für Bullseye- oder Treblekarten geeignet, die man so gut wie nie kaufen kann. Wenn man einen Run nur perfekte Würfe erzielt und trotzdem verliert weil man einfach Pech hatte, wird es also schnell frustrierend.
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Response from developer

Thanks for sharing you feedback. I'm already working on more balance changes that will be released with the upcoming update.

Love the potential

Decently made, love the premise. Needs work.

Response from developer

Thanks for sharing your feedback. I would love to hear where especially you see potential for improvement. Feel free to share it via mail (treblebull@protonmail.com) or via our subreddit!

Great potential but needs more balancing

It‘s a fun game with a unique idea and I‘m
playing it quite a lot lately. Though I got to say it‘s extremely frustrating and unfair when it comes to boss mechanics
and abilities since some
of them are ridiculously overpowered or simply impossible to beat with the items you buy with coins
on the way of your run … You need examples? I have the feeling that boss mechanics occur randomly so the 1/3 boss can hold the toughest abilities like segments can only scores once, only doubles can score, only black/white fields can score etc. You don‘t get the opportunity to build a versatile deck to meet these challenges plus it is highly random and luck based which items you can buy on your way so most of the time you build a certain deck and you‘re totally screwed at boss 3/3 because only white segments score but you‘re just holding a 17 and a 16 as you highest cards without
any proper flight modifications to boost the score. I know that you can see boss mechanics three rounds prior facing the
boss but that is totally useless when the shop offers no items
to prepare for that. I would recommend to rework boss fights or weaken/remove some abilities since it is brutally frustrating.
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Response from developer

Thanks for sharing you feedback. I'm already working on more balance changes that will be released with the upcoming update.

What is happening

I’m not sure if it’s just me but with no Real tutorial and no ongoing explanations, I found myself just getting random results.

You’ll hit perfect shots just to get no multipliers or terribly miss and end up with incredible point totals.

And apparently, with no rhyme reason. Why do I get a four-time multiplier when I didn’t hit a double or a triple.
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Response from developer

Hi, can you please explain what exactly you mean? There is a tutorial accessible directly from the main menu. Also, each item has a detailed description of what it does and under which circumstances it triggers. I would appreciate if you could share your exact issue via mail (treblebull@protonmail.com) or in our subreddit.

Absolute gem

I cannot believe how under the radar this game is flying, if I could I would invest in it because this is a hit

Super fun!

Really really enjoy the game! Spent hours and hours trying to beat the first pub, having finally done it I felt a great deal of satisfaction, was hoping it would then unlock the next one but it’s behind a paywall unfortunately. Unlikely to play again now.

Side note, bring back old games where you’d unlock levels after completion rather than having to pay.[
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Super fun and addictive!

Amazing roguelike with a unique darts twist! Great progression, and every run feels different. Highly recommend giving it a try!

It’s not bad

I like darts, and this one really isn’t bad. The press and hold to throw is simple, but would be nice to be able to alter the throw a little more to try and go for parts outside of the card’s target. I really like the upgrades and the combos you can make in the shop. I would really like permanent upgrades that follow you to each game. More coins after a win would be helpful as well. Otherwise it’s decent as is, but there’s always room for improvement.
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Please add French

Please translate in French ur game is very good

Response from developer

Le français est disponible comme langue depuis la mise à jour du 17 juillet!

Brilliant

Great Fun!

Tolles Spiel aber zu schwer

Die Spielidee ist wirklich super. Es macht mega Spaß. Die Grafik und der Sound sind auch super umgesetzt und sehr atmosphärisch. Ich würde mir aber wünschen, dass der Schwierigkeitsgrad nicht so unendlich hoch ist. Nach ca. 3h habe ich das erste Level geschafft. Das zweite Level schaffe ich nach vielen Tagen noch immer nicht. Aufgrund des unnormal hohen Schwierigkeitsgrades macht es dann auch keinen Spaß mehr.
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Response from developer

Thanks for sharing your feedback! More balance changes are already being worked on. Until then, I can only recommend to focus on builds that create synergies between your items and dart parts and utilizing "playing with deviation". Example: A card that aims for a 1 can also hit a 20 if you slightly miss the perfect zone. This is a desired game mechanic. In case you have dedicated and more concrete feedback, feel free to send a mail to treblebull@protonmail.com. Until then, please keep sharing your feedback & good darts!

French please 🙏

Seem so fun but i will wait a french version for buy it. I hope so much that will arrive !

Response from developer

Le français est disponible comme langue depuis la mise à jour du 17 juillet!

Love it!

Normally I don’t review stuff, cause I don’t want to spend time on it. But for this game I have to, because it’s just outstanding!
Such a great game idea, lovely pixel design, nice names for items and stuff. And tho every run is the same game principle, it’s different every time.

Good balance updates

I formerly strongly critized the unforgiving difficulty, with the recent balancing changes there are now more options to build a viable deck and try different strategies. However, something I'd still like to see worked on are the boss effects. For example the one disabling all black fields, this is just a 50/50 run ender, that you can't really do anything about. I feel like there should be a mechanic to reroll boss effects once for a hefty price
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Response from developer

Thanks for sharing and great that the balance-changes resonate well! There are items that re-roll or even disable the boss effects. Besides, does the fact that you see which boss is upcoming help you during your runs? Based on that you are able to "prepare" and build for it.

Fun but seems impossible

So this game is so fun and different to the rest, but i can’t quite get past the fact that it seems so hard!! maybe i’m missing something but i feel like after 2 bosses it’s really hard to get high score, and only some items are actually good and do anything? maybe i’m just bad but it’s fun anyway!

I love it!

Apple sure taking so long to broadcast new games. And what’s up with the store taking off pre-orders.. so bland. But just want to let u know of all the games I purchased today, this was the best one!!

Response from developer

Thanks so much for sharing, happy you enjoy the game!

Really nice game!

I really like the idea, and am looking forward to what’s coming will come!
I especially appreciate the completely ad-free approach which is really rare today.
I think what would benefit the game is items/upgrades that can have a better version of it. (Either through upgrades or through buying a item that can only be bought after buying the first one)

Keep up the good work!
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It’s alright.

I really enjoyed it but the only “pub” that’s free is the first one. So it pretty much makes it try before you buy which it doesn’t say it is anywhere in the game. Just kinda over most of these games thinking people are gonna spend money on a mobile game when a couple years ago barely any of them were like this.
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Good Game

No ads And it’s basically Balatro with QTE’s hope it continues to grow. Props to the devs.