
Trivial Trivialities
Multipeer Multiplayer Games
About
What's New in Trivial Trivialities
1.3
September 5, 2026
WHAT'S NEW IN 1.3 All devices • New game: Bluff. A question with a difficult answer — players secretly write a convincing fake, the truth hides among them, and the room votes for what's real. • Bluff is built for big parties: with four or more players, a few of you write each round while the rest pick — and the seats rotate, so everyone gets a turn to lie. Ships with a 154-prompt Grab Bag pack. • Every Bluff night is saved as a keepsake in the lobby — the prompts, the truths, and who fell for what — with a share card for the group chat. • A refreshed app icon. • Trivia's default setup draws from the "Lived Knowledge" tier. • Hosts of big games can lock the lobby right from the join-code card, on every device. • Reduce Motion now stops the pulsing tiles and blinking indicators. • All devices will need to update to 1.3 to play together — older versions can't join a 1.3 game; although older versions still work with each other. Apple TV • New full-screen Standings board — select Players or Leaderboard title to see the whole party: points overall and by game, games played, and trivia answer speed. Even players who've left stay on the board. • Tabs rank everyone by each game — All, Trivia, Sketch, and the rest. • Checking standings mid-game politely pauses between questions. • The TV hosts and watches Bluff, just like Sketch: the prompt, the ballot, and the big reveal play on the big screen while everyone types on their phones. • The home screen shows all six games in a grid. • Improved UX/UI with selection of buttons. • More screen for the game: slimmer borders on every stage. • Smoother navigation. iPad and Mac • The session sidebar scales with the window, so wide windows get a roomier scoreboard and rail. • Welcome-screen tiles sit two across on wide screens. • On Mac, trophy and standings sheets get a Done button, and trivia explanations show inline under the results. Apple Vision Pro • A dedicated Vision Pro pass: a larger launch window, gaze-sized targets for chips and lock-in buttons, flat surfaces that sit right on the glass, Done buttons on every sheet, and page-style onboarding.
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