Free
About
Hold the line behind a single fixed turret as alien rows march down in that classic, relentless formation. The twist is what happens between waves: bank Scrap, draft from a hand of randomized weapon mods, and stack them into a build that's never the same twice.
Spread shots, piercing rounds, slow fields, overcharge, a second auto-firing turret — by wave 8 your turret has become something you never planned. Every run ends eventually, but a sliver of permanent Alloy always carries forward, slowly widening the mod pool so the next run's draft is richer. Losing is never a setback — it's just "on to the next one."
FEATURES
• Pure, readable reflex shooting — immediate to pick up, one thumb to play.
• Draft-and-die roguelite loop: 3-card mod picks after every wave, with rerolls.
• 10 stacking mods and a Mod Codex you widen with permanent Alloy.
• Three alien types — grunts, shielded, and bombers — that escalate as waves climb.
• A Hangar of permanent upgrades and unlockable turret skins (skill still matters — the power caps are small on purpose).
• Game Center leaderboard — post your best run and climb the Highest Wave board.
• Fully offline and single-player. No ads, no in-app purchases, no data collection.
CUSTOMIZE IT
• Five color themes, including a low-stimulation "Slate" and a classic "Arcade" green.
• Auto-fire, hold-to-fire, or tap-to-fire.
• Chill / Normal / Hard difficulty.
• Easy-on-the-eyes options: adjustable screen shake, a flash/bloom toggle, and reduce-motion.
Draft. Shoot. Die. Repeat.
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What's New in Turret Row
1.0
July 24, 2026



