twofold inc. User Reviews

Customer Experience

Positive experience41.8% of reviews
Neutral17.2% of reviews
Negative experience41.0% of reviews

~ Based on 134 written reviews from the US App Store.

What users say

Is twofold inc. Safe?

twofold inc. appears safe based on user ratings. AppsHunter Safety Score for twofold inc. is 86/100.

This assessment is based on 844 user ratings, with an App Store average of 4.3/5.

Safety Analysis

84.1% of ratings point to a safe experience
7.5% of ratings suggest some concerns
8.4% of ratings point to a risky experience

~ Based on 844 App Store ratings for twofold inc..

Is twofold inc. Legit?

twofold inc. appears to be a legitimate app. AppsHunter Legitimacy Score for twofold inc. is 85/100.

Based on 85 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Surprise staying power.

What started as a casual download has become the game that’s survived multiple phone purges and upgrades. Clearly a favorite that I wasn’t expecting.

Performance Probleme

Tolle Spielmechanik Iaber leider trüben die Performance Probleme den Spielspaß. Konkret heißt das, ich will eine Reihe verschieben, aber die Reihe bewegt sich nicht. Dann drücke ich ein zweites Mal und auf einmal bewegt sich die Reihe um zwei Kästchen.

The game I always come back to

The game I always come back to.

Para partidas rápidas

Es bastante difícil la verdad pero a la vez engancha, intentar superar tus récords. Bien hecho y muy intuitivo. Pero lo dicho para partidas cortas pues bastante complicado seguir colocando colores. Los logros los veo aún más difíciles.

Excellent game

I love this developer’s Subpar Pool game, so I bought twofold too. What a great game! For a great price too with no ads or IAP. It’s also a small file size and good on battery, and it’s recently been updated.

The tutorial is informative, everything runs smooth as butter, the design is gorgeous. And it saves progress at all times, so you can play in bits as you have time.

This is the perfect game for the casual gamer who wants a challenge that is fun and not frustrating. You do need to strategize and plan your moves, there is a scaling difficulty, and luck is involved too, which I like better than games that rely on strategy only. I think most gamers whoever they are would like this game. It’s so well done.

Thank you developer for doing unique games so well, and monetizing so fairly too with none of the typical gimmicks so many games use. I highly recommend this game and others by this developer.
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微妙

ゲームとしては未完成かなという印象。
手数が命のゲームなのに、増える要素に対してペナルティとして減らされる機会が多すぎる。
三角で動かす場合にのみ手数を減らし、というやり方にしないとパネルがないので動かして手数を減らされパネルの数が足りなくてさらに減らされ他の色を先に消してさらに減らされ、、というものになるので結果よくわからないルールという印象を持たれるのかと。
ルール自体は完全に把握してますが、ゲームデザインとしてユーザーフレンドリーではないのと一筆書きを要求するのか手数のシビアさを要求するのかどちらかに絞ったほうが良かった。
いまはシビアな要素が3つほど入っているので、ゲームバランスが考慮されたとは思えない微妙な作品になっています。
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Four years later I'm still playing this game

Other games come and go but this one is always fresh to me. Plus the music is so freaking relaxing ❤️❤️

Amazing game

Phenomenal game. I endorse the Editor’s review.

There is an annoying bug where the target colours/numbers don’t appear on restart after a force quit. However, a new force quit resolves the problem.

I wholeheartedly encourage others to buy this game - it takes some getting used to, but is the _best_ puzzle game in the AppStore.
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There’s nowhere to go & no help screen

I like this game as a casual time-waster, but it feels aimless: You have to dig into the leaderboard to find your high score, there are no new levels to work towards, no new graphics as you get to higher levels, etc.

But the biggest gap is the lack of a rules/FAQ/help section outside of the initial tutorial. I’ve played 100 rounds now and still have no idea what the buffer things at the bottom are. I don’t know how they get filled up, I don’t know what they’re counting, and I don’t know what they’re used for.

It’s a shame because this would be a fantastic game if there were levels, an explanation of the rules, and some kind of visual progression.
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Tolles Spiel!

Einen Stern Abzug gibt es für den hingerotzten Landscapemodus. Das hätten sich die Herren Programmierer sparen sollen. Das nutzt doch in dieser Form kein Mensch und führt nur dazu, dass sich der Bildschirm beim portraitmäßigen spielen, z.B. seitlich im Bett liegend, ungewollt in den Landscapemodus dreht. So ein Quatsch. Was ist überhaupt mit „Splitscreen“ (Beschreibung letztes Update) gemeint? Ich seh da kein Spitscreen. Für was auch? 🤷‍♂️
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Addictive

I’ve played for years. I play often, daily. I can never “win” because there’s always a new layer. I complete 51 requests (tasks) but when do I get to a plateau? I’ve learned much about strategies to use, like building long strings as much as possible, like blowing up the unwanted colors in order to potentially refill tiles with desired colors, like blasting the requests down when there aren’t enough tiles to complete a request. But when do I reach a new level? Is it only when I pass my personal high score? It’s like playing Solitaire but you can never “win” no matter how good you lay those cards.
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Avoid this, Dev already got his money and left.

No matter how good you are at eliminating tiles, The game will screw you over with an excess number of blue tiles you don't need. Yet, you can't rid of unless you move resulting in game loss because you ran out of allowed turns.

Genial einfach und trotzdem dauerhaft fordernd

Die meisten Puzzles arbeiten nach dem Prinzip „je länger man spielt, desto mehr zusätzliche Komplikationen werden aktiviert“. Nur wenige schaffen es wie twofold, inc, dass die Idee des Spiels einfach, in 5 Minuten verständlich und zugleich auch nach Stunden noch fordernd ist. Schön gemacht und knifflig in der Art des Brettspiels „das verrückte Labyrinth“.
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パネルが来ないとどうしようもない

課題をクリアしていくパズルゲーム。あまり操作方法の模索もしていない段階だが、個人的には課題に必要なカラーパネルが来ないことが多くて嫌になった。救済だろう下のストックも溜まりが遅い。一気に溜めようとして一色で埋めると、一筆書きルールのせいで二進も三進もいかなくなる。またストックが複数溜まったら、全部横一列に並べて使わなくてはいけないように思えた。そうだとすると使い勝手が極めて悪い。いい塩梅の消化速度を模索すれば楽しめたのかもしれないが、難度上昇が速いので、自分程度ではすぐに限界が見えたと思う。

分かりません、

このゲームってなんのゲームですか?

Halfway

Although I found the gameplay interesting, with a tutorial that quits halfway through explaining the gameplay mechanics and gameplay mechanics that seem to encourage getting stuck by turning the board mostly one color with no real way out, I’ll give it a half recommendation. But relying on RNG for this much of a game always leaves me with the impression that the developer can’t be bothered to think past the halfway point of their game before they start coding.
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🚨🚨🚨🚨🚨

I was kind of hesitant on purchasing because I wasn’t sure if I was going to like it but I finally decided to buy it and I like it I don’t regret my purchase

But on my iPhone I feel that the numbers to the recipe are WAY too Small I can barely see them unless I get really close to the screen

Please Please consider increasing the font size on the recipe numbers at least on iPhones because on my ipad it looks great
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Gameplay needs work

Bought this on the basis of the App Store editorial. Nice concept, but having tried a few different tactics, it still seems too dependent on luck. Interesting mix of reviews - are others finding a better way to play, or are they satisfied with the game ending quickly most of the time?

Agree with one review that the game would be greatly improved if the bottom reserves filled up more quickly. Then you could make better use of spare moves. That would provide a better balance between skill and luck.
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Pobre y caro

El juego es muy simple. Es el mismo reto una y otra vez. Tiene poca gracia y menos recorrido. No lo recomiendo.

awesome

love this game, even the sound effects. worth every penny.

I wrote the developer to ask a question and the response was amiable and clear.