Vein: Dungeon Ecosystem

Vein: Dungeon Ecosystem

Dig, Grow, Defend the Core

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Free
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Details

  • Released
  • Updated
  • August 22, 2026
  • September 7, 2026

Features

Vein: Dungeon Ecosystem screenshot #1 for iPhone
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Vein: Dungeon Ecosystem screenshot #6 for iPhone
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About

The tunnels you dig become the battlefield. The ecosystem you grow becomes your defense. Vein is an ecosystem-driven roguelike defense game. Excavate an underground dungeon, raise autonomous creatures, and stop invading squads from carrying your Dungeon Core back to the surface. BUILD A LIVING DUNGEON Dig new routes, connect the Core to magic walls, and shape a habitat where creatures feed, move, grow, and fight according to their own behavior. DEFEND THE CORE Read each invading squad's roles and classes, then use terrain, creatures, facilities, and carefully timed interventions to break their route to the Core. EVOLVE EVERY RUN Choose one of three upgrades when your dungeon levels up. Strengthen creatures, expand the magic vein, improve the environment, and create a different strategy each run. EXPLORE A COMPLETE CAMPAIGN Fight through 12 distinct locations, 36 stages, and 108 assaults. Settle your run, carry earned DP forward, summon creature cards, and begin the next dungeon with new possibilities. FEATURES • Real-time ecosystem and dungeon defense • Route-shaping excavation and Core placement • Creatures with different needs, movement, and combat behavior • Invaders with distinct roles, classes, and priorities • Three-choice roguelike upgrades • Creature codex, rare forms, awakening, and summons • Pixel-art worlds that change from surface to underground Dig deeper. Grow stronger. Do not let them take the Core.
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What's New in Vein

1.7

September 7, 2026

- Redesigned the summoning sequence from excavation through fossil-egg hatching. - Improved enemy attack and movement feedback, plus rendering in crowded creature scenes. - Improved the starter revive and rewarded-ad revive flow, with additional bug fixes.

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