
Vesperline: Pinball Roguelite
Horror Roguelike Boss Battles
About
What's New in Vesperline
1.1.1
October 26, 2026
THE CREEPY REMAKE Vesperline has turned dark. The Doorman and the Night Broker are hooded brothers who watch every gate and every deal, one light each, faces in shadow. Every screen, card and button is new. CHOOSE YOUR RUN Start with a two-act Vigil (about 15 minutes), take a five-act Expedition or the Daily Gauntlet, and reach Act V to open the full 15-act Descent. Win a Descent to unlock ten levels of Lantern Heat. NEW BOSSES EVERY RUN Most acts now draw a different boss each run, from more than twenty, so the climb changes from run to run. The Daily Gauntlet's boss is drawn for each day. A NEW HEX EVERY WEEK The Daily Gauntlet now carries a weekly hex, the same for everyone: Blood Moon, Glass Lantern, Miser's Night and more. Each one costs you something and pays its own score. ONE MORE RUN Every result shows how far you got, what stopped you and how close you came. ONE MORE RUN starts the same kind of run at once. Share a run card, break your records and see your last runs on the new Records page. YOUR BUILD HAS A NAME Complete a relic set and it wakes on screen. Your build earns a name, from the Resonant Choir to the Watchful Tempest. THE BROTHERS' PAGES Seven torn pages from the Doorman's ledger open as you play. Read what the brothers really keep. A STORY IN THE DARK A prologue before your first gate, a caption for every act, lines for every boss, an epilogue at the end and lore in the Ledger. MORE TO FIGHT Five new creatures, two new bosses (the Wax Abbess and the Ossuary Organ) and five new relics. Lantern Multiball, relic sets and boss weak points. NEW BATTLE MUSIC Two new orchestral themes: Vigil for the fights at the table and Brothers for the bosses, both built on one gothic call. THE CODEX Every relic, creature and keeper you have met, with NEW marks for the ones you have not. A CLEARER NIGHT MARKET One counter, three wares, one exit. After each round the spoils lie side by side: tap one to take it. WAR IS RETIRED New runs are about the ball and the boss. A run saved during a war still finishes it. NEW SKINS Rose Masquerade, Harlequin Hex and Fortune Parlor. Cosmetic only. FEWER ADS Interstitials now come after every second act instead of every act, only as you leave the market for the map: never during a fight, over a boss kill or over your spoils. After a run you can double its embers once with an optional ad. OPTIONAL REMINDERS One evening nudge for the daily gift or the Gauntlet, off until you ask for it. SHARPER AND SMOOTHER Text draws at your screen's full resolution, the table is sharper, and a steady 60 fps cap lowers battery use.
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$2.99
Ivory Reliquary
Five permanent cosmetic parts. No gameplay advantage.










