Vessel Visualizer

Vessel Visualizer

Design Any Vessel

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$2.99 $0.99

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Details

  • Released
  • Updated
  • February 24, 2026
  • April 16, 2026

Features

Vessel Visualizer screenshot #1 for iPhone
Vessel Visualizer screenshot #2 for iPhone
Vessel Visualizer screenshot #3 for iPhone
iphone
ipad
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About

Vessel Visualizer is a complete design studio for all vessel styles. Create traditional or experimental forms with spline shaping, apply seamless textures and materials, preview finishes in 3D, and place your design in real space with AR. Whether you’re making functional ware, decorative objects, lighting forms, or concept pieces, Vessel Visualizer helps you move from sketch to shareable/exportable model quickly. Export in USDZ, OBJ, or STL for review, collaboration, production workflows or just for fun. Build your next vessel, whatever the type, in Vessel Visualizer.
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What's New in Vessel Visualizer

3.0

April 16, 2026

What’s New in Version 3 Version 3 is a major refinement of the vessel design experience, with a redesigned iPad interface, a more accurate spline workflow, and smoother shaping and texture controls throughout the app. Redesigned the iPad experience with a cleaner main screen, stronger layout balance, and a more focused editing workflow Removed the iPad split view on the main screen for a simpler, less cluttered project browser Added a full-screen spline editor with direct editing, so shaping feels more immersive and precise Moved the spline full-screen control directly beneath the editor for a more natural workflow Updated the spline editor to default to inches with a 10 in by 10 in starting canvas Improved spline accuracy so the editing view better matches the final vessel shape Reduced unwanted spline snapping and refined curve behavior for more predictable shaping Corrected bottom-form behavior so the vessel profile better matches what the spline shows Expanded the base shape library and added visual previews to make shape selection faster and clearer Cleaned up rim controls, including removing duplicate blend depth sliders Improved texture mapping so surface texture applies across the full vessel instead of only part of the form Refined texture controls and removed misleading instructions from the texture map workflow Improved folder assignment by showing existing folder options when long-pressing a vessel Continued overall UI polish across iPhone and iPad for a more consistent design experience

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