Amazing Game
Fantastisch
Great game
Maybe a bug?
Response from developer
I’ve updated the game and fixed the achievement completion issue in version 1.0.7. I hope this version solves your problems as well. If you still have any issues with achievement progress or completion, please send me an email. Thank you for your patience and understanding.
Fun Game
Really enjoyed ‘Sword of Xolan’ back when that first came out so bought this game without hesitation and wasn’t disappointed at all.
I have recommended both to friends to check out.
Navigating the menus, selecting and confirming things with buttons was sometimes confusing, sometimes A was required and sometimes X and sometimes Y. I got used to it but at times it took some time to sort out which button to push in each situation. Otherwise the controls felt really good.
There are some grammatical errors here and there, but I felt they had minimal impact on my enjoyment of the gameplay.
There are so many spells and abilities to find and upgrade, which makes me really hope to see an expansion pack or more challenges that make specific use of them in the future.
Can’t wait for the sequel.
Wow
Great Game
LOVED this BUT
Worth it
Great game!
UNDERRATED!!!!
like this should be sold no less than $10 honestly.
Tebrikler Alper! Lutfen daha fazla oyunlar yap bunun gibi:)
Sehr cool
Great game
Wonderful little game,
Best Game of 2026
Wonderful little game, WARNING: NO CLOUD SAVE
a refresher
wish we had “tv lines” (CRT tv overlay) option.
same for Sword of Xolan.
Clever game, lots of revisiting levels to collect items and finish quests.
I also thought the villagers should have changed their script a little once the villain was defeated, or at least once the magicians were all freed.
Like “Thank you for freeing us from the evil that threatened our island…” a little confetti or something.
Too hard, one unfair difficulty spike after another, still so after 1.0.6
Did any of that sound… fun?
Now do it with wind blowing you into spikes. Then there’s the last? dungeon where even the carpet is spikes sharp enough to cramp your hands. (The 5 star reviewers apparently don’t have hands.)
It’s just too hard. The first problem is that the player does not have enough HP. This is still so after the 1.0.6 update which barely changed HP (only by fixing the broken Life Bond upgrade). Compare the HP pool to any other Metroidvania and you’ll see how unbalanced this game is. Samus has 20 energy tanks and multiple armor, Alucard has thousands of HP and stacks of food, armor and potions, and even Dandara has a Zelda heart container stack and multiple healing items. Vohenn has 115 HP max, 0 defense and one herb. You lose a quarter of your maxed out HP, or more, on taking hits in the last couple of dungeons. That is insane.
Also, the sword weapon is severely underpowered. Trying to upgrade it is a waste of XP and money. Just focus on magic and hope you can get to the town, then upgrade your first spell and use that as your weapon. Pretend it’s Mega Man, and you are switching between the Fire Man, Air Man and Metal Man weapons. Then it becomes playable and even fun until the difficulty spikes. Of course MP recharges slowly so you will be wasting a lot of time, but the fast charge charm can be upgraded and that helps. (But the player shouldn’t be forced into a mage build like this in order to work around the unfair boss fights.)
Note to developer. XP systems exist to let the player modulate the difficulty but when you are stingy in doling it out, you force grinding and grinding is not fun. And then when the player maxes out and still dies in 3 hits, there is nothing to do but quit. You can see I really put my heart into it, but my hands are about to fall off. Fix the difficulty if you want to go anywhere near mainstream. Thanks.
Super platformer
If you are unsure I would suggest you try the authors other games for 0.99p to see the lovely quality of the games before purchasing this one.
