Void Drifter: Space Survivor

Void Drifter: Space Survivor

A neon galaxy roguelite

0 ratings
Free
In-App Purchases

Rating summary

Details

  • Released
  • Updated
  • August 6, 2026
  • August 9, 2026
Void Drifter: Space Survivor screenshot #1 for iPhone
Void Drifter: Space Survivor screenshot #2 for iPhone
Void Drifter: Space Survivor screenshot #3 for iPhone
Void Drifter: Space Survivor screenshot #4 for iPhone
Void Drifter: Space Survivor screenshot #5 for iPhone
Void Drifter: Space Survivor screenshot #6 for iPhone
🖼️Get Icon
Icons↘︎

About

One thumb. One ship. One hundred sectors of hostile void. VOID DRIFTER is a neon space survivor: drag anywhere to fly and your ship fires on its own. Release your thumb and time dilates while you drift — thread the swarm, line up the next move. EVERY RUN MAKES YOU STRONGER Enemies drop energy shards. Shards become level-ups. Level-ups become builds: split cannons, piercing rounds, orbital drones, tractor fields. Max out a matching pair and it EVOLVES — the Nova Lance that carves the whole screen, the Plasma Storm that detonates around you, the Drone Swarm, the Aegis Field. Every 30 seconds you are meaner than you were. A CAMPAIGN WITH A BOTTOM The void is 100 sectors deep, split into ten biomes — the Crimson Nebula, the Verdant Drift, Cobalt Deep, all the way down to The Singularity. Every tenth sector is guarded by a named warden. Kill it, and choose: extract with your haul, or push deeper and risk it all. Greed is a strategy. So is dying. BREACH. REFIT. REDEPLOY. Breaching a gate saves your exact build as a checkpoint — deploy straight back to the frontier next run. Spend salvage in the hangar on 25 levels of permanent ship systems and new hulls. The campaign fuels the hangar; the hangar cracks the campaign. HONEST BY DESIGN • No ads. None. • No consumables, no currencies to buy, no energy timers. • Sectors 1–20 free forever. One single purchase unlocks the full campaign. • Offline from takeoff — no account, no tracking, nothing collected. • Haptics, reduced-effects mode, and one-handed play built in. Runs are 10–15 minutes. Sessions end when you say so — pause anytime, abandon a run and keep most of your haul. The void will be here. How deep will you drift?
Show more

What's New in Void Drifter

1.0.1

August 9, 2026

Sector 81+ gameplay tuning • Late boss reinforcements now arrive as warned waves with real gaps between them, so there is always a window to damage the boss itself • Late Hunter bosses telegraph their charge for longer and pause afterwards — the committed line stays readable and dodgeable • Clearing a sector now repairs part of your hull, and a Repair Haul card can patch you up once per sector • The Conductor elite now commands the swarm with a Rally Pulse — destroy it during the violet warning to cancel the order • The endgame is retuned end to end so difficulty peaks at sector 100 instead of spiking at 88

More
1

In-App Purchases

$4.99

Full Campaign

Sectors 21–100, eight more biomes and wardens