
VpnHood! CLIENT
Self-hosted secure VPN client
About
What's New in VpnHood! CLIENT
9.1.868
November 6, 2026
* Update: A VpnHoodServer of your own must run this release or later before this version can connect to it * Update: UDP has a new protocol; on a server that has not updated to it yet, the app connects without UDP * Improve: The app draws its screens itself rather than as a web page, and text is easier to read, with more contrast * Feature: An access key's file (.cdy) and its link (vh:...) open in VpnHood! CLIENT, which adds its server, chooses it and says so * Update: Access keys start with vh: rather than vh://, so their links open on iPhone and Mac too; a key given out before still works everywhere, and as a link everywhere but on iPhone and Mac * Update: On a plan with a speed limit, the first megabytes after a pause go at full speed, so pages load quickly, and only steady heavy use is held to the limit * Fix: Split Local Network does what it says: on, local devices such as a printer or a TV are reached directly; off, their traffic stays in the VPN. It did the opposite while Allow Split Tunneling was off, or on a server that carries local addresses * Fix: A VPN started without opening the app - always-on, the quick-settings tile, the phone's VPN settings, or the system restarting it - follows your latest settings, "Share anonymous usage data" among them, and the server and location you chose, never a server you removed * Fix: "Check for update" always answers - you have the latest version, or it could not check - and shows the update's notice even after you chose Later * Fix: When the app was updated while connected, it now opens on Disconnected instead of saying "VPN service encountered an issue" * Fix: Your settings and servers now go into your phone's backup and come back on a new phone, while your sign-in, the app's logs and its unpacked files stay on the phone they belong to * Fix: A big upload over a slow connection no longer holds up the device's other traffic, such as browsing * Fix: Online games that send large packets, such as Counter-Strike 2 and Dota 2 on Steam, work through the VPN; every packet over 1280 bytes was dropped. A VpnHoodServer of your own needs this release too
More






