Nobody is paying for that subscription
Rip wave wave
sick
this game is so sick gives me geometry dash wave vibes, but the only problem is the ten minute timer for free playing until you have to pay to play. if this didnt exist it would be way better in my opinion, and you could pay to get the perks but either way it would be free to play with ads.
Good game but bad subscription method
I like this game, as a gd player, but the problem is that the devs made the stupid decision to lock it behind a subscription, preventing this game from ever becoming popular or being playable. At least make it a one time purchase to play this game.
You ruined it
This used to be a great game but then you came along and completely ruined it
Another game ruined by GameClub
I've owned Wave Wave since launch many years ago, and opening it now only led to more disappointment.
It's not about anything the developer did. No, the developer of Wave Wave is actually in the process of making another entry to the Wave Franchise as we speak.
GameClub as a publisher has an inherently flawed approach towards indie developers for iOS. How and why? Well who wants to be pay-walled by a subscription that gives you unlimited to tons of games you didn't ask for all to play A SINGULAR GAME WITHOUT LIMITS OR RESTRICTIONS?!
Many other developers have watched some amazing games tank in rating, reviews, and more because of shady and garbage publishers like Playond or GameClub. They do nothing but harm the developers and the users trying to play the game by making nobody want to download the game.
For example, this had happened to WoblyWare and the creator of Daggerhood.
Even as someone who has unlimited access to the game due to my previous purchase of Wave Wave as a paid application, GameClub is genuinely even more intrusive with the fact that it has random pop ups, their obtrusive interactive logo that's in the way of every UI element in the game outside of main gameplay, and the fact that they removed the link to the original developer's Twitter account.
Wave Wave and its real developer are what really made the game a masterpiece. Publishers like GameClub and Playond are really what ruin games.
If you're an indie developer looking for publishers, i recommend you check out Crescent Moon Games; that's where games like Daggerhood went after they got hurt from people like Playond and GameClub.
It's not about anything the developer did. No, the developer of Wave Wave is actually in the process of making another entry to the Wave Franchise as we speak.
GameClub as a publisher has an inherently flawed approach towards indie developers for iOS. How and why? Well who wants to be pay-walled by a subscription that gives you unlimited to tons of games you didn't ask for all to play A SINGULAR GAME WITHOUT LIMITS OR RESTRICTIONS?!
Many other developers have watched some amazing games tank in rating, reviews, and more because of shady and garbage publishers like Playond or GameClub. They do nothing but harm the developers and the users trying to play the game by making nobody want to download the game.
For example, this had happened to WoblyWare and the creator of Daggerhood.
Even as someone who has unlimited access to the game due to my previous purchase of Wave Wave as a paid application, GameClub is genuinely even more intrusive with the fact that it has random pop ups, their obtrusive interactive logo that's in the way of every UI element in the game outside of main gameplay, and the fact that they removed the link to the original developer's Twitter account.
Wave Wave and its real developer are what really made the game a masterpiece. Publishers like GameClub and Playond are really what ruin games.
If you're an indie developer looking for publishers, i recommend you check out Crescent Moon Games; that's where games like Daggerhood went after they got hurt from people like Playond and GameClub.
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