Weapon Ball Fight

Weapon Ball Fight

Create Epic Weapon Ball Fights

372 ratings
324 reviews
Free
With Ads

Details

  • Released
  • Updated
  • August 3, 2025
  • May 20, 2026

Features

Weapon Ball Fight screenshot #1 for iPhone
Weapon Ball Fight screenshot #2 for iPhone
Weapon Ball Fight screenshot #3 for iPhone
Weapon Ball Fight screenshot #4 for iPhone
Weapon Ball Fight screenshot #5 for iPhone
Weapon Ball Fight screenshot #6 for iPhone
Weapon Ball Fight screenshot #7 for iPhone
Weapon Ball Fight screenshot #8 for iPhone
Weapon Ball Fight screenshot #9 for iPhone
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About

Design and simulate custom weapon ball fights with realistic physics. Create viral-style videos for social media without needing editing apps or templates. Enjoy satisfying chaos and share your creations.

Create custom weapon ball fights
Realistic physics simulations
No editing apps required
Choose from various weapons
Record and share videos
Satisfying physics chaos
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What users say

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What's New in Weapon Ball Fight

11.0

May 20, 2026

UPDATE 11.0: FREE FOR ALL, CUSTOM BEHAVIORS, SKINS, AD SKIP TICKETS, REDONE CODEBASE, BETTER CUSTOM BALLS, 50 VS 1 - Updated Custom Balls: - New Feature: Custom Behaviors - Custom balls finally have depth! - Basically a whole no code game engine where you can create your own behaviors using intuitive actions & conditions! - New Prebuilt Behaviors: Wall Hit, Ranged V2 - Deprecated Ranged Behavior (it will still work for old custom balls but it can’t be added to new ones - Fixed certain prebuilt behaviors not working - Updated tutorials - New Gamemodes: Free For All, 50vs1 - New Feature: Skins - New Feature: Ad Skip Tickets - Ad skip tickets are COMPLETELY FREE! Right now you get 5 of them upon opening the app, In the future they will be obtainable from more things! - Since google blocks ads in regions like Russia, this is the first time Russians can obtain ad weapons! - You are limited to a maximum of 8 ad skip tickets at a time. - Reworked ENTIRE weapons system codebase - Scaling is now saved by weapon rather than globally per weapon type - Some weapons are now significantly less laggy - Fixed the issue where weapons could only hit one enemy at a time - This required me to remake every weapon which probably explains how long this update took to make - New Weapons: Scroll (Free, Common), Potion (Free, Common), Circular Saw (Ad, Rare), Cookie (Ad, Epic) - BALANCE CHANGES: (NERF - BUFF + REWORK ?) - Spear: ? - Dagger: ?/+ - Flask: - - Shuriken: - - Pencil: ? - Super Fibonacci: + - Due to the nature of me reworking the weapons codebase, a lot of other weapons have been changed in minor ways! - Updated workshop downloads page - Changed the featured tab to the “hot” tab - Added icons to sort methods - Added new “random” tab - Added rarity backgrounds to items - Now tracks the user who posted a ball - Improved account system - Increased end of match reward ad from 4x to 8x - 50+ new custom ball icons - Fixed balls falling through the floor in block breaker mode - Fixed certain custom ball sprites not having collision masks - Fixed achievement progression track rewards being unclaimable - Reworked Random button - Moved all filters & blacklist into one menu - Made filters and blacklist accessible in weapon select - Fixed randomize always excluding controllables and supers - Fixed “Allow Supers” filter - Added “Allow Timed” filter - Updated all icons & refactored their code MINOR CHANGES: - Updated sprites: - Megaphone - Cowbell - Anvil - Like 15 more (I forgot to write it down, sorry!) - Removed empty controllables (will be added in a future update so if you purchased them it isn’t a waste!) - Refreshed social rewards - Fixed ad watch achievement being auto complete (I AM SO POOR BECAUSE OF THIS BUG) - Fixed a bug where the last weekly mission didn’t reset - Fixed one saw blade just randomly disappearing - Reduced wrench turret spin speed - Fixed portal map bg color - Fixed certain custom balls not working on ball a (because ball a & ball b code is no longer separate) - Fixed wrench turrets firing bullets at the wrong angle - Fixed cannon projectile speed not increasing - Fixed paddle being jittery - Fixed super hammer just being called “hammer” - Fixed bell pepper not being able to parry - Fixed super cannon hits not registering - Fixed flamethrower being invisible when not in dark mode - Made flamethrower hitboxes more accurate - Fixed parrying happening in block breakers when 2 balls hit a block at the same time - Fixed some balls scaling while paused - Fixed certain custom ball weapons not having collision - Fixed joust bugs - The game now tracks the version a custom ball/map was updated - Fixed sun & staff flame sprite rotation being messed up A significant amount of the content this update is cut from the patch notes due to app store limits! Full patch note available on discord

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User reviews

best feature ever

i love the custom ball and weapon creator thing, its amazing.

Awesome game! But there is a little problem with my account.

When i was saving my progress, I accidentally clicked the log out button, and now I dont remember my password, and I lost my progress of my custom balls and the other balls I collected so can you help me? My username is pacvin3 plz help.

Love the game but a few problems

The game is amazing but one issue in the new update my progress doesnt save even if I press the save button for example when i watch an ad for the 1v50 mode in like a minute I have to watch an ad again to unlock it even tho I was just playing the game mode a minute ago also another thing is how some balls arent even weapons like the cookie ball so the game is starting to become a object ball fight instead of a weapon ball fight, also read the review that says [OWNER ONLY] which idk who he is but he has 5 million power in rise of kingdoms
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Amazing

Really good but for some reason I can’t get any adds for the other balls

you should add like what paddle has

like you know paddles aim lock system? you should add that as one of the custom modifiers so we can make things like shield that blocks every attack and aiming bow and also you should add boots thing where their weapon faces where they're facing and lastly you should add orbitals thing where they add 1 of their weapon every hit (coolest one, you should add orbitals thing!)
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Developer apps

User experience

🐞

Reported Bugs

2 issues

Bow hit box issues

Bug

Parry system bugs

Bug

Requested Features

5 requests

Add more weapon balls (staff, wrench, hammer, scythe, bow, shield)

Feature

Allow custom weapon creation

Feature

Implement team fights and boss fights

Feature

Add options to control ball speed and spin at start of round

Feature

Implement long sword weapon

Feature

FAQ

What is this app?

This app allows you to create and simulate custom weapon ball fights with realistic physics. You can design your own battles and generate viral-style videos for social media without needing separate editing software.

How do I create a weapon ball fight?

You can choose from different weapons and set up your fight scenarios. The app then simulates the battle with real physics collisions, allowing you to watch the chaos unfold and record it.

Is this app free to use?

The app is free to download and use. While there are no in-app purchases, it does contain advertisements.

Can I share my creations on social media?

Yes, you can record your screen while the fight is playing out. This allows you to directly share your custom weapon ball fight videos to platforms like TikTok, YouTube Shorts, and Instagram Reels.

What kind of weapons can I use?

The app offers a selection of weapons for your fights, including options like swords and daggers. You can experiment with different weapon combinations to create unique battle scenarios.