Wobble Battle Simulator: Army

Wobble Battle Simulator: Army

Ragdoll physics, 500 fighters

0 ratings
Free
In-App PurchasesWith Ads

Rating summary

Details

Released
September 16, 2026
Updated
October 13, 2026

Features

Wobble Battle Simulator: Army video #1 for iPhone
Wobble Battle Simulator: Army screenshot #2 for iPhone
Wobble Battle Simulator: Army screenshot #3 for iPhone
Wobble Battle Simulator: Army screenshot #4 for iPhone
Wobble Battle Simulator: Army screenshot #5 for iPhone
Wobble Battle Simulator: Army screenshot #6 for iPhone
Wobble Battle Simulator: Army screenshot #7 for iPhone
Wobble Battle Simulator: Army screenshot #8 for iPhone
Wobble Battle Simulator: Army screenshot #9 for iPhone
iphone
ipad
🖼️Get Icon
Icons↘︎

About

A battle sandbox where every fall is simulated, not scripted. 67 classes, 9 factions, up to 500 fighters at once. Every fighter is 17 points held together by physics, and a hit is decided by the weapon's geometry, so a swing can genuinely miss. Inside - 67 fighter classes - 9 playable factions, 7 classes each - 4 secret units hidden on the maps - 9 roles: swarm, melee, ranged, trickster, heavy, giant, leader, flyer, siege - Up to 500 fighters in one battle, 150 on weaker phones and 500 on mid-range ones - A 225-level campaign: nine eras of 25 levels, every level on its own map - 6 arenas: Honeywheel Fields, Mossgate Grove, Stormwatch, Lantern Fair, Ochre Arches, Frostpost - A fighter size multiplier up to 2.75 Modes - Sandbox: you build both armies, any composition, up to 500 fighters. - Battle of the Day: everyone who plays that day gets the same two armies and the same battle, no connection needed. Call the winner and keep a streak going. - Who Wins: five matchup templates (leader against swarm, class against class, trio against swarm, equal cost, mirror). You call the winner before the start. - Against All: one class takes on every other class in turn, and it ends in a tier list. - Movie Mode: a replay with automatic camera work and slow motion, 15 to 40 seconds. Battle Code Every battle has a code, and two battles match only when the code matches. Paste in someone else's code and that battle runs again on your phone, down to the last fall. Physics - Custom physics built on positional constraints, 17 points per fighter, a 1/120-second time step - Swings can miss a standing target, and nothing is corrected behind the scenes - Nothing is decided in advance How It Plays - Landscape only, one thumb - Campaign, sandbox, battle of the day and battle codes work fully offline - No accounts on our side. Duels go through Game Center, and the creator reward sends only the code you type and your video link - The interface is in ten languages: English, Russian, German, Spanish, French, Japanese, Korean, Portuguese, Turkish and Chinese It all runs on one phone. Duels are the one mode that needs a connection. Duels: three rounds against another player through Game Center, with 30 seconds to place your army, random money and a random map every round. Bot practice never touches your rating.
Show more

What's New in Wobble Battle Simulator

1.4.3

October 13, 2026

New icon and fighters that finally do their job. - Machine Gunners fire straight: bursts no longer hit the ground, and a burst stays on one target. - Giants and Stompers hit the whole crowd: the stomp wave reaches further and every swing counts. - Frost arrows are about slowing enemies down, not raw damage. - Bees bite harder. The Beekeeper is a bit less tough to keep the price fair.

More
10

Subscriptions & In-App Purchases

$4.99

Neon

Your army in bright neon colors

Developer apps