Don’t download
Response from developer
Hi Tyteianna, Thank you for your feedback. We're sorry about the freezing issues you experienced. These problems have been fixed in version 1.30, which is now available on the App Store. Please update the app and give it another try — it should run much more smoothly now. We appreciate your patience and hope you enjoy the improved experience!
Why put 4 places
Response from developer
Thank you so much for taking the time to leave such detailed feedback! We hear you — the bug where watching an ad doesn't reward the extra column is genuinely frustrating, and we're sorry it's happened to you multiple times. Our engineers are actively investigating both that issue and the two-ad flow bug, and we're targeting a fix in our next update. We also hear your frustration about seeing the same ad repeatedly — while we don't control which specific ads are served, we've flagged your feedback internally and will look into what options we have to improve the ad experience. We really appreciate your patience and honesty. Players like you who stick around and tell us exactly what's broken make the game better for everyone. We hope to earn that 5th star back once the fixes are live! ⭐ ———————————————————————— Hi thanks again for your feedback! We've fixed the ad reward bug in version 1.28 — the extra column should now unlock properly after watching the ad. Please update to the latest version and give it another try. If you run into any other issues, don't hesitate to let us know!
Great game!
Fun but way too many ads
Response from developer
Hi there, Thank you for taking the time to share your feedback — we hear you! We understand how frustrating it can feel when ads and move limits get in the way of a relaxing experience, and that's not what we want for our players. We're always looking at ways to improve the balance between keeping the game free to play and making sure it stays enjoyable. Your feedback is really valuable in helping us get that balance right, and we'll take it on board as we continue to make improvements. In the meantime, you may find that some of the earlier levels offer a more laid-back experience, and we're exploring ways to make gameplay feel less pressured overall. If you have any other suggestions, we'd love to hear them at [support email/link]. Thanks again for giving us a try, and we hope to win you back!
Fun game
Response from developer
Hi there, Thanks for the feedback! We're glad you're enjoying the game. We wanted to let you know that we've fixed the layout issue — the bottom buttons should no longer overlap the cards, and the turned-over card positioning has been corrected as well. Please update to the latest version and everything should be working as expected. If you notice any other layout issues, feel free to let us know at [support email/link]. Happy playing! Best regards,
Stupid and repetitive
EXTREMELY REPETITIVE you get the same categories over and over :pet, dog, cat, food, fruit, vegetable, sports, tools, kitchen, electronics, weather, jobs, emotions. Sometimes you get 2 weather (pictures of weather or just the word describing weather) or 2 sport, just pointless.
Nothing new, just the exact same categories, exact same pictures, over and over.
Half the time the piles won’t move to the correct category (if you have a stack of say, sports, they won’t transfer to the category and you have to move them one at a time, which takes away the number of moves you have left.
Deleting this game.
Needs work
Response from developer
Hi Chiguynextdoor, Thanks for the detailed feedback — we really appreciate you taking the time to lay all of that out! We're glad you're enjoying the core gameplay. We're happy to let you know that all three issues you mentioned have been fixed: Card placement is now much more responsive and accurate, so cards should go exactly where you intend them to. You can now place category cards on top of a stack of cards in that category, making it easier to free up slots. Completed category piles now display the already placed cards, so you can easily tell which pile is which. Please update to the latest version to enjoy these improvements. If you notice anything else, don't hesitate to reach out at [support email/link]. Thanks for helping us make the game better! Best regards,
Too small
Response from developer
Hi Jill, Thanks for your feedback! We're happy to let you know that we've fixed the card size issue. Additionally, you can now adjust the text size to your preference by heading to Settings — this should make everything much easier to see and read. Please update to the latest version to get these improvements. If you have any other suggestions, feel free to reach out to us at [support email/link]. Enjoy the game!
Great game
Like but don’t like
For the developers, but read if you want a in-depth analysis.
1: Unstackable “Aces”
One of the most frustrating aspects I’m discovering of this game is that the title cards, the ones with the crowns, aren’t stackable. Meaning, I could uncover a card in a row but get soft locked due to no available moves. This could be fixed by simply being able to stack the title cards at the end of a row, but not be able to put anything on top of them. By changing this mechanic it would allow for much easier gameplay.
2: Forgotten color mechanics
In normal solitaire, you have the red (diamond and hearts) and the black (spades and clubs), they are interchangeable as you stack them back and forth. But since this game doesn’t have a color mechanic, you only can stack up the same theme. This is a problem because it often causes for another soft lock due to there being not enough spaces for each theme. So, to fix this I would recommend allowing a mode for color distribution. Splitting each of the assigned themes to either teal or red (to match the graphics). This could be turned on or off depending on the player.
3: The amount of moves
A classic solitaire game for me takes around 80/90 moves, 2-4minutes, and I have a need to have each stack next to each other once completed. So, with that in mind, this game only allows for ~100 moves, without color mechanics and “aces” stacking. Which is close to impossible. I’m on level 16, which is solely due to pressing restart and following the poor reshuffling (it puts everything together. So you really just have to follow along). The beginning levels were much better, with the smaller card selection, but with the average card count the moves aren’t enough. If you want 100 moves to work you need to implement one of the prior solutions I’ve mentioned, then it would work. I understand it’s to create challenge, but oftentimes I end up soft locking myself before I’m even at 50 moves left🫤
In conclusion, you have a great game in the making. If you add the solutions I’ve recommended, I could see much more people playing the game. You currently only have 1 bad review, so I suggest you keep it that way. I think you’re doing good and I’m excited to see if you’ll update the game to improve! Kudos to the animating & programming teams.
Response from developer
Hi there! Thank you so much for writing such a detailed and constructive review. We're really glad you enjoy the graphics and concept. We hear your frustration regarding the gameplay balance. We want to let you know that our team is actively studying the three specific issues you raised: the unstackable title cards, the color mechanics, and the move limits. We are currently working on solutions to resolve these 'soft lock' situations and improve the overall experience. We appreciate your feedback and patience. Please stay tuned for future updates!
