Free
With Ads
About
Worm Escape drops you into a sewage system overrun with creatures clawing their way up. Every worm, roach, lizard, and frog you let escape costs you health. One tap — one kill. No mercy.
What starts as a casual squash session quickly turns into full chaos: swarming critters, massive bosses, event-driven wave bursts, and a pullback mechanic that forces split-second strategic choices. Every run is different.
FEATURES
• 20 Handcrafted Levels — Each with a unique name, theme, and custom background art, divided across 5 difficulty tiers from "The Drain" to "Beyond."
• Defense Mode — Four special levels (5, 8, 12, 16) flip the formula. Protect food items as worms attack from every screen edge.
• Endless Mode — No finish line. Difficulty scales continuously. Chase your personal best forever.
• 3 Critter Species — Roaches swarm fast, lizards tank hits, frogs leap and tongue-strike. Each unlocks as your score climbs.
• Boss Fights — Fight massive bosses that scale with the level. Sustained taps required — no spam wins here.
• 15+ Power-ups — Bombs, SlowMo, Reverse, Freeze, Chain Lightning, Decoy, Vacuum, Armor, Rage, Split, and more. Three storage slots let you bank abilities for the perfect moment.
• Special Events — Wave Bursts, Edge Events, Patrol formations, and Split events keep every run unpredictable.
• Dynamic Sewage Behaviors — Static, teleporting, drifting, multi-sewage, and split-and-merge spawn points evolve level by level.
• 15+ Medals — Bronze, Silver, Gold, and Obsidian rarity tiers reward lifetime mastery across kills, power-ups, bosses, and pinpoint runs.
• Game Center Leaderboards — Compete for the top High Score, Level, and Medal counts globally.
• Haptic Feedback — Every hit, every kill, every boss blast reinforced with tactile feedback.
• Made for iPhone and iPad — Native SpriteKit, portrait orientation, tuned for one-handed play.
STRATEGY TIPS
• Killing critters restores health (Roach +1, Lizard +2, Frog +3). Hunt them when you're low.
• Save Bombs for boss phases — they deal 50% boss HP.
• The Reverse power-up in Defense mode detaches worms already eating your food.
• Pull-back pauses every 18–55 seconds after Level 7 — use them to clean house before the next wave.
Free to play. Ad-supported with optional ad-free upgrade and a powerup bundle. No pay-to-win mechanics.
Grab your finger. The sewage is rising.
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What's New in Worm Escape
1.2
May 3, 2026
- Leaderboard and updated Levels








