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About
Roll a chrome marble along glowing courses high above a neon city, and bring it home through the ring of light at the end of each one.
Drag anywhere to roll. The further you drag, the harder it rolls. That is all you need to learn: everything else on the course shows you what it does before you meet it.
200 LEVELS IN FOUR WORLDS
- The neon city: turns and narrow paths, flying-car crossings, hologram bridges that switch off and on, roundabouts, gusts between the towers, speed strips, jump pads, loop-de-loops and glass tubes.
- Tokyo: every piece in its own form, from paper lanterns to level crossings, and harder than anything before it.
- A pinball machine: black holes that pull you toward their drain, docking clamps, magnets that fling you, droids that guard the rail and a volcano that lobs lava bombs.
- A tin toy circus: rings of fire, a juggler, the trapeze, the high wire, a human cannon, a clown car that chases you, a Ferris wheel over a broken rail and the Wheel of Death.
A PUZZLE BEFORE EVERY FINISH
From level 2 the way home runs through a puzzle square whose way out is shut until you work it out: keys to count, switches that flip gates, crates to push, bridges to turn, beams of light to aim. Later come ice mazes, tunes to play back, a twin that moves as your mirror, constellations, satellites, and the circus's own: the shell game, the knife thrower's boards, the balance scales and ticket turnstiles.
THE MIRROR MAZE
In the circus a magician's cabinet takes you into a maze of mirrors, where every mirror shows another corridor and some doorways are glass.
PLAY YOUR WAY
- Each level has a star time to chase once you know its answer.
- A fall costs time, never progress: the marble flies back to the last ring you passed.
- Your place is saved on your phone. No account, no sign-in, and it plays without a connection.
Made by Zamborin, Designed and created by Indrajeet Chandrachud. www.zamborin.com.
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What's New in Zamborin Marble
1.0.0
October 27, 2026






