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A spec sheet for two bench games at a tram-bridge umbrella repair kiosk.
CURE BENCH (60 shifts)
Input: drag each repair part from the tray onto a heat pad.
Timing: lift the part while its cure meter sits inside the green band. Lifting too early or too late counts as a flaw.
Goal: rack every cured part in the drying rack without going over the shift's flaw allowance.
PANEL REGISTER (80 canopies)
Input: pinch and twist the tracing sheet over the canopy until the register lamp lights.
Check: mark the one panel that does not match the tracing.
Goal: find the odd panel before you run out of wrong marks.
SHARED SPECS
Chapters: each opens once the chapter before it is cleared.
Slips: three bench slips can be saved; a single one-time purchase lifts that limit.
Tally: racked parts, flaws and badges are recorded per game, with a results summary after every finished level.
Which bench do you calibrate first?
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What's New in ZilquomoBend
1.0
October 7, 2026






