Znake - Pixel Snake

Znake - Pixel Snake

by Emre Can Pirnaz

0 ratings
Free

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Details

Released
August 5, 2026
Updated
August 5, 2026

Features

Znake - Pixel Snake screenshot #1 for iPhone
Znake - Pixel Snake screenshot #2 for iPhone
Znake - Pixel Snake screenshot #3 for iPhone
Znake - Pixel Snake screenshot #4 for iPhone
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About

Snake, without the noise. One pellet, one point, and a snake that gets faster every five. No timers pushing you to come back, no chest to open, no reason to play it except that you wanted to. IT MOVES PROPERLY The rules still tick cell by cell, but every segment slides between them. On a turn the head is already sliding into the bend while the segments behind it are still travelling the old way, so the body pours around the corner one piece at a time instead of snapping into an L. WALLS, OR NO WALLS Leave them on and the edge kills you. Turn them off and the board becomes a loop: off one side, back on the other, the way the phone-era game played. Records are kept apart for each mode, so an easier run can never retire your best. TWELVE ACHIEVEMENTS Tuned so an ordinary run earns none of them. Four are judged inside a single run — four pellets in four seconds, five taken on the wall, eight in a row without touching it, two minutes alive at speed. MADE TO BE LEFT ALONE No ads. No purchases. No accounts. No leaderboard asking you to care what a stranger did. Your scores stay on your phone. SEVEN LANGUAGES English, Español, Français, Italiano, Türkçe, Русский, 中文. It follows your phone, or you pick. Light and dark. Two snake colours. Wall collision on or off. Haptics you can switch off. And a form inside the game that reaches the two people who made it.
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What's New in Znake

1.1.0

August 5, 2026

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