Comparison

Orbitus vs Happy Room

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Orbitus

Test your reflexes and strategic thinking by maintaining celestial bodies in their orbits. Navigate through challenging levels and avoid collisions to achieve high scores. It's a simple yet addictive game of cosmic balance.

Highlights
  • Orbital mechanics simulation
  • Challenging levels
  • High score chasing
  • Reflex-based gameplay
  • Cosmic theme
Read full description

Can you maintain the orbit? Orbitus challenges your reflexes and precision as you navigate the intricate dance of celestial bodies. With just a single button at your disposal, your mission is to maintain the delicate equilibrium of an object orbiting around a center mass. Success requires a keen sense of timing and impeccable rhythm. ONE TOUCH Tap anywhere to propel the mass; gravity pulls it back. Touch the center mass or the outer ring and the round is over. Every clockwise lap past twelve o'clock scores a point. THE CENTER MASS SHIFTS The stage changes over time. The center body swells or shrinks, and its pull changes with it. Or the phase changes and you are pushed in a different direction... THE SAME RING EVERYWHERE The playfield is identical on every device. Compete on equal terms. FREE, AND THAT'S ALL No ads, no tracking, no account.

About

Happy Room

Engage in destructive robot testing using a vast arsenal of futuristic weapons. Combine melee, energy, firearms, and even a black hole to achieve your testing goals. Relax and enjoy the chaos as you dismantle robotic test subjects.

Highlights
  • Robot testing laboratory
  • Wide range of weapons
  • Melee, energy, and firearm options
  • Black hole weapon
  • Weapon combination
  • Robot dismantling
Features
Read full description

Welcome to the laboratory! Here tests are taken upon highly durable robots using newest weapon technologies. Your goal is to head these tests. Will you destroy the test object using all available arsenal? Here is a wide range of various weapons waiting to be used for the most insidious purposes! Melee, energetic, firearm and even a black hole. Combine it at your desire! You may have a cup of hot coffee while another robot is being ripped by a circular saw and at the same time roasted by a flamethrower. Cruel?.. Maybe, anyway those test objects are just robots. So whatever, put your feet on the table and have no worry about a thing. Let your nerves relax, to the laboratory!

Screenshots

Orbitus4 screens
Happy Room4 screens

Verdict

The call

The clearest difference is review sentiment: Orbitus at 100% against Happy Room's 50%. Orbitus also leads on ads (none vs shown) and rating (5.0 vs 4.7). Happy Room's advantage is update cadence (every 3 weeks vs every 14 months) and ratings volume (3.5K vs 2). On price, in-app purchases, monetization model and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Orbitus sells 1 one-off in-app purchase and Happy Room sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

ReceptionRating · Positive reviews · Number of ratings

Orbitus holds the better App Store score, 5.0 against 4.7. That said, the two scores are not equally well evidenced: Happy Room has 3.5K ratings behind it against 2, so its average is the more settled of the two. Written reviews point the same way: 100% of Orbitus's written reviews are positive against 50% of Happy Room's.

UpkeepUpdate frequency

Orbitus ships an update every 14 months, Happy Room every 3 weeks. The most recent releases landed on November 1, 2026 and November 2, 2026 respectively.

Scorecard5 real differences · 5 level
Orbitus versus Happy Room: the parameters behind the verdict, then further details
ParameterOrbitusHappy Room
PriceFreeFree
Rating5.0 (2 ratings) — better4.7 (3.5K ratings)
Positive reviews100.0% of reviews — better49.8% of reviews
Number of ratings23.5K — better
Update frequencyEvery 14 monthsEvery 3 weeks — better
AdsNo — betterYes
In-app purchasesYesYes
MonetizationFree with in-app purchasesFree with in-app purchases
DevicesiPhone, iPadiPhone, iPad, iPod — better
Requires iOS16.015.0 — better
Further details — not scored
Size5 MB209 MB
Age rating4+12+
DeveloperIsamu Press NakagawaMana Potion Studios UG

Customer experience

Orbitus

All ratings2 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews2 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Happy Room

All ratings3,482 ratings
Positive91.4%
Neutral3.7%
Negative4.9%
Written reviews490 reviews
Positive49.8%
Neutral12.7%
Negative37.6%

Bugs and requests

Orbitus

Not enough reviews yet to summarise bugs or requests.

Happy Room

Reported bugs

4 issues
  • Armory mode doesn't work
  • Game crashes when trying to use certain weapons
  • Teleportation issues causing crashes
  • Restore purchases not working

Requested features

5 requests
  • Unlimited tries
  • More free weapons and content
  • Option to play as human
  • More updates and improvements
  • Ability to change character skins/accessories

In-app purchases

1 purchases

Orbitus

One-time1
  • Remove Ads$0.99
1 purchases

Happy Room

One-time1
  • Happy Room full version$4.99

Questions

Is Orbitus free?
Orbitus is free to download, with in-app purchases available.
Is Happy Room free?
Happy Room is free to download, with in-app purchases available.
Which has better reviews, Orbitus or Happy Room?
Orbitus is rated higher. Orbitus averages 5.0 out of 5 from 2 ratings, while Happy Room averages 4.7 from 3.5K ratings.
Do Orbitus or Happy Room have ads?
Happy Room shows ads; Orbitus does not.
Which is updated more often, Orbitus or Happy Room?
Orbitus ships an update every 14 months, and Happy Room every 3 weeks. Most recently, Orbitus was updated on November 1, 2026 and Happy Room on November 2, 2026.

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