3DMark Sling Shot Benchmark vs GravityMark GPU Benchmark
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
3DMark Sling Shot Benchmark
Test and compare the performance of older iPhones and iPads with this free benchmarking tool. It utilizes the OpenGL ES 3.0 API to provide accurate results for low-cost devices. Join millions of users for impartial performance comparisons.
- Performance benchmarking for older devices
- OpenGL ES 3.0 benchmark
- 1920x1080 rendering resolution
- Sling Shot Extreme benchmark option
- Metal API support
- 2560x1440 rendering resolution
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3DMark Sling Shot is an app for older iPhones and iPads. Download 3DMark Wild Life to benchmark the latest models. 3DMark benchmarks help you test and compare the performance of smartphones and tablets. Each 3DMark benchmark app is designed for a specific class of hardware. The 3DMark Sling Shot app was first released in 2015 and is now recommended only for older iPhone and iPad models. Use the Sling Shot benchmark to test and compare low-cost smartphones and tablets. Sling Shot is an OpenGL ES 3.0 benchmark with a 1920 × 1080 rendering resolution. Sling Shot Extreme is a more demanding benchmark for mainstream smartphones and tablets. It uses Apple's Metal API and has a 2560 × 1440 rendering resolution. This is a free app. There are no ads or in-app purchases. Download it today and join millions of people who choose 3DMark for accurate and impartial benchmark results. This app is for non-commercial use only. - Business users contact UL.BenchmarkSales@ul.com for licensing. - Members of the press, please contact UL.BenchmarkPress@ul.com.
GravityMark GPU Benchmark
This app showcases modern GPU power by rendering vast real-time scenes. It offloads all scene management and rendering to the GPU, bypassing CPU bottlenecks. Recommended for devices with Apple A14+ and M1+ SoCs.
- Real-time GPU rendering
- Massive object quantity
- GPU-accelerated scene management
- Bypasses CPU bottlenecks
- Utilizes astronomical data
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GravityMark GPU Benchmark demonstrates the capabilities of modern GPUs by rendering an enormous quantity of objects in real-time, utilizing GPU acceleration. We avoid typical CPU-based performance bottlenecks by delegating the entirety of scene management and rendering steps exclusively to the GPU. Apple A14+ and M1+ SoC are recommended for great results. The following resources are used in the benchmark: NASA visible Earth database, GEBCO 2020 grid, the HYG star database archive, ESO / Serge Brunier The Milky Way panorama.
Screenshots
Verdict
The clearest difference is rating: GravityMark GPU Benchmark at 4.2 against 3DMark Sling Shot Benchmark's 2.9. GravityMark GPU Benchmark also leads on review sentiment (44% vs 34%). 3DMark Sling Shot Benchmark's advantage is ratings volume (77 vs 6) and iOS requirement (9.0 vs 16.0). On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
GravityMark GPU Benchmark holds the better App Store score, 4.2 against 2.9. That said, the two scores are not equally well evidenced: 3DMark Sling Shot Benchmark has 77 ratings behind it against 6, so its average is the more settled of the two. Written reviews point the same way: 34% of 3DMark Sling Shot Benchmark's written reviews are positive against 44% of GravityMark GPU Benchmark's.
3DMark Sling Shot Benchmark ships an update every 5 months, GravityMark GPU Benchmark every 4 months. The most recent releases landed on October 8, 2026 and September 30, 2026 respectively.
| Parameter | 3DMark Sling Shot Benchmark | GravityMark GPU Benchmark |
|---|---|---|
| Price | Free | Free |
| Rating | 2.9 (77 ratings) | 4.2 (6 ratings) — better |
| Positive reviews | 33.6% of reviews | 44.4% of reviews — better |
| Number of ratings | 77 — better | 6 |
| Update frequency | Every 5 months | Every 4 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 9.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 125 MB | 91 MB |
| Age rating | 4+ | 4+ |
| Developer | Underwriters Laboratories Inc. | Tellusim Technologies Inc. |
Customer experience
3DMark Sling Shot Benchmark
GravityMark GPU Benchmark
Bugs and requests
3DMark Sling Shot Benchmark
Reported bugs
15 issues- Crashes on launch
- Crashes mid-benchmark
- Fails to download or install
- Freezes on iPad Pro Gen 3
- Inaccurate scores (e.g., A12X vs A12Z)
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- Overheating issues on older iPhones and iPads
- App closes immediately after launch on iOS 10
- Benchmark fails to load on iPhone 7
- Extreme version crashes on iPhone 6
- App closes after launch on iOS 10
- Crashes on load screen in iOS 10
- No iPad Pro resolution support
- Causes iPhone to heat up significantly
- App doesn't recognize newer devices
- Benchmark doesn't work on 2018 iPad Pro
Requested features
7 requests- Add support for newer iPhones (iPhone 13, etc.)
- Update app for latest iOS versions
- Improve hardware restriction to prevent installation on incompatible devices
- Add physics test to Wildlife benchmark
- Provide better contextual indication of benchmark scores
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- Optimize app for newer CPUs and devices
- Fix app freezing and closing randomly
GravityMark GPU Benchmark
Not enough reviews yet to summarise bugs or requests.
In-app purchases
3DMark Sling Shot Benchmark
No in-app purchases
GravityMark GPU Benchmark
No in-app purchases
Questions
Is 3DMark Sling Shot Benchmark free?
Is GravityMark GPU Benchmark free?
Which has better reviews, 3DMark Sling Shot Benchmark or GravityMark GPU Benchmark?
Do 3DMark Sling Shot Benchmark or GravityMark GPU Benchmark have ads?
Which is updated more often, 3DMark Sling Shot Benchmark or GravityMark GPU Benchmark?
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