Picto vs MovingOthello
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Picto
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Find the code defined by the computer by positioning the various graphic symbols in the good order in a trial minimum. A code consists of 4 symbols placed in a precise order. Move pawns with your finger to deposit them in the good column or click simply above for a faster use. Exchange the symbols of 2 columns by making them slide the one on the other one. You can modify the maximum number of authorized tries to find the code. Choose the type of symbols that you prefer among cough those proposed. A simplified version of the game is available on your Apple Watch, to be able to play in any discretion. In the interface of Apple Watch, click on 4 compartments at the top of the screen to select the symbol to be placed. Clic with big pressure to access the options. Good entertainment!
MovingOthello
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Every stone is a tactical trigger, and each capture fuels your next strike. ■Rule 1.Each player places two stones in the four corners, and the remaining 32 stones are randomly distributed on non-edge squares. (Total: 40 stones) 2.Players take turns moving stones to positions where they can sandwich their opponent's stones with their own. 3.When a stone is moved, similar to regular Othello, any opponent's stones that are sandwiched between the player's own stones vertically, horizontally, or diagonally will be flipped to the player's color. 4.Each player moves stones 10 times, and the player with the most stones at the end wins. * There is a time limit of 30 seconds, and if a player fails to move a stone within the time limit, a stone will be moved randomly. * If there are no stones that can be moved, pass. ■Online Match ・You can compete online against people from all over the world. ・You can share a room pass and play against friends you know. ・In the case of friend matches, there is also a spectator mode.
Screenshots
Verdict
The clearest difference is in-app purchases: MovingOthello at none against Picto's 1. MovingOthello also leads on update cadence (every 8 months vs every 41 months). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Picto sells 1 one-off in-app purchase. MovingOthello asks for nothing beyond the download.
Picto ships an update every 41 months, MovingOthello every 8 months. The most recent releases landed on September 13, 2026 and September 19, 2026 respectively.
| Parameter | Picto | MovingOthello |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 41 months | Every 8 months — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Devices | iPhone, iPad, iPod, Apple Watch — better | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 36 MB | 84 MB |
| Age rating | 4+ | 4+ |
| Developer | Veryphone | Takuma Takahashi |
In-app purchases
Picto
- version without Ads$0.99
MovingOthello
No in-app purchases









